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nulshift

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  1. Usually, in software development, they will close the ticket when the code is there to fix the issue. But we wont actually see any changes until the update is pushed to the servers, and then the servers are restarted. As Second Life, and the regions in it, are not updated live.
  2. Can confirm. I live in a region with the version "Second Life RC Ferrari 2023-12-06.7120498618 The issue happens whenever I collide with anything in my house. The sound doesn't even come from the right place either. It comes from the origin of the prim rather than my avatar. Using the llCollisionSound function in a script also has odd behaviour. If I set the sound to blank, and/or volume to 0.0, it still plays the improper sound at full volume. However, if I set a different UUID for the sound, it will play that sound instead, still at the improper location.
  3. They get paid for the purchase of L$ via fees. They get paid for the land used to host the machine. They get paid for the MP resales via fees. They get paid for the selling of L$ via fees. And lastly, as you said, for the uploads.
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