Jump to content

Rain Alderbury

Resident
  • Posts

    7
  • Joined

  • Last visited

Everything posted by Rain Alderbury

  1. Zousug, the video is somewhat out of date. It may not answer what you need to know.
  2. Hello Zousug; Building houses (correcty) is probably one of the most difficult projects because of the number of things you need to be aware of seemingly at the same time. And it doesn't help that Blender changes frequently, which can be disconcerting. I teach Blender for Second Life at Builders Brewery, and I'm currently running a series of lessons that will culminate in the building of a house. Issues of optimization, LODs, texture baking for large areas, shadows, material limitations, root prims, and physics (which is your issue)... all are being addressed and everyone is welcome to join. Bottom line is that you can't build a house in one lesson. Everyone will have different issues, so I've designed this as a class project that will span a period of time. Some classes have already taken place (Procedural Materials for example) but many more will come very soon. I'm hoping to announce the culminating project in a couple of weeks, by around late April (2022). I invite anyone with any house-building issues to climb on board and get involved to help prepare yourself for this series. For fun, have a look at a windmill I build a couple years ago. I live in it...
  3. Hello, just my 2 cents, to get this thread bumped. I've found the best way to do physics for a house is using planes, not cubes. So long as you have a plane for each "dimension", for example, the front face piece for the bottom step (mentioned earlier), the step itself, and a side piece (you don't need both sides), it works fine. Traditionally, physics planes should not touch, but that may have changed. Also, each object in a house (an object is only allowed 8 materials, so houses often many objects), must have its own physics. For doorways I use just 2 planes, one on either side. Once the mesh is uploaded, you change it to Prim type, and you can walk through.
  4. A little late replying, sorry about that, but yes I agree. With both comments. The A and B must be prerequisite to any lessons on house building, or else they'll just get bogged down. I need a way to get to the physics quickly, and I think a partial house, maybe without a roof, would work. Maybe I should leave out the texture bakes as well.
  5. I'm devastated. Her texturing tutorials have helped me for so many years. I bought all her Mary Jane shoes over a 10 year span and took my baby boy to Livingtree this year for Halloween, thinking how nice it was that she was still here, still active after so many years. She will be seriously missed. I feel that something truly great and wonderful has left our world.
  6. Thanks for the tag, @Nika Talaj... I'd love to teach house building - it would be an enormous class inworld, so many lessons, so many parts, physics, all that texturing. And the expense...Perhaps the place to do it would be on Beta, but I don't know if that's allowed.
  7. I'm devastated. Her texturing tutorials have helped me for so many years. She will be missed. I feel that something truly great and wonderful has left our world.
×
×
  • Create New...