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About taintedxjennifer

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  1. I'd just like to take a second to complain about Second Life's search engine. In a word it, sucks. It is the main conduit for entering locations and connecting with people outside of your personal networks. And in every aspect, it has design flaws. People flood their sim descriptions with tags to get picked up by it and so can't give a proper synopsis about what they are about. The search engine gives equal priority to any words in that description. Modern search engines have evolved far beyond this kind of searching and are intuitive. There is no personalization or thought in the adverti
  2. My previous home when I was premium had scripts blocked. This was the one you got for free for having premium. Of the options I had, they all had the same conditions. A friend still has premium, and it is the same.
  3. I've hung out in the group for a week now. Nice people. However, it reminds me very much of any discord server that's become popular. There hasn't been much of a connection to the virtual aspect of Second Life from what I've seen. I'll keep an eye on it, but is my opinion so far.
  4. Every difficulty can be overcome with proper planning and considerations. Need somewhere to start though.
  5. I can see the logic in that. But I don't see any communities with homes incorporated and I've experienced premium. Premium homes don't allow scripts and barely anyone stays in them, let alone visit other people nearby.
  6. I'm not really a fan of owning homes on my own. It tends to encourage isolation and time spent not working on your relationships with others. Its also costly to do it yourself and it can be a strain on friendships to share the burden. Many already have a set up too to be honest, I'm much younger then most since I haven't been around as long which I find doesn't really help. Any ideas on who to ask or where to look?
  7. Think unedited fan fiction in a situation where two or more characters are interacting. You do this with another, or others, in turns with reasonable time intervals between each post. Alternatively, stories talk about everything, while roleplay just skips to when person A is with person B and doing something. PS. You can do solo roleplay, but that really is just a story that tries to look like roleplay as it would when A and B are together. This sometimes happens when a character is part of a larger situation and needs some filler to justify progressing the main story. Not always a
  8. Not a lot of subs realize that dominating someone is more work then being submissive. Like, the actual difference when done properly is staggering. A proper sub really needs to focus on what they are giving back, because just doing what your told isn't worth anything, its just what is expected. Needs to be equivalent exchange, which this self advertisement does not imply or reflect. Not enough thinking on the subs half, which is unfortunately also the case with most submissives in SL.
  9. The old sims are very simple none the less and easy to load. Straight edges, flat surfaces and not a lot of both overall. So there is that since you either go in the direction of aesthetics or performance. You can't beat things performance wise when they are built out of cubes and spheres. Its just my impression. Custom mesh objects tend to take longer to build and load when they aren't based on standard shapes and vertices.
  10. Yah, its just really hard to find reliable information. The best things I've found are really just dumb luck. They are not sims that show up at the top of search results.
  11. I think the most successful clubs are ones that haven't updated their graphics and kept things simple. SL has been around awhile and it helps people load onto the sim when the graphics are as potato as the 15 year old+ potatoes that have to load them. Making things look new/ big looks nice, but there's a huge operating cost. Nobody is going to buy a new computer simply to get a better experience in SL. Kinda unfortunate because a fresh new look is likely what would help a new club open itself to new people, and what a lot of sim owners fall in the trap of doing. In reality, your look
  12. Oh well. That doesn't really help me build a new destinations guide though. I was hoping for something a bit more data oriented.
  13. Anyone know of a blog that reviews active roleplaying sims?
  14. For Sci-Fi (outside of the numerous Star Trek Spin offs that don't need the full sim) you have... Remnants of Earth Cocoon Starwars Legacies Midgard FF7 These are the non-fps ones in full launch, I know there were others very recently but they lack their own history for me to comment. Hard to comment on them being dead or not though, depends what you want and where/how you enter. The new player experience is like climbing mount Everest and that in itself is death. Its a result of them always being understaffed and never being ahead of the workload that the sims da
  15. One things I don't like about SL is the 'Destinations' tool. It is so derp. Save 'Newcomer Friendly' its really useless in my opinion. So I was hoping to start something here, a member built destinations guide. It may not be accurate, but would at least be far more useful then what is present. There are a lot of sims out there that are much larger and with higher activity then what is listed here, and that would be a big help for people who don't know where else to get this information. So please Link a sim, a category and what rank it should hold like this: ~~New Citizens Incor
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