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PheebyKatz

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Posts posted by PheebyKatz

  1. Something Orwar said about light and complexity made so much make sense; even brick (prim) walls let light through in SL.

    Heads tend to have way more complexity than bodies do, so even if everything is matched perfectly, as far as textures and materials, lighting can still screw with neck seams, especially if the neck stump of the head has more triangles than the (body's) neck where they meet. It might not make a huge difference, but it's still a difference.

    Now I'm wondering if maybe a multi-layered cylinder of prims might not work as a hidden insert inside the neck to help avoid the lighting bleedthrough discrepancy.

    It might feel cheap, but I bet it'd help, at least in "extreme" lighting conditions.

  2. From 2017: 

    From 2020: 

    From 2014: 

    Just posting these so you can see what kinda stuff I was referencing, and I should have done that in my original post. Kind of moot now, but my main wondering was about how to slice huge stuff up so as to avoid overblown uploads with poor detail. Your reply to the scale question renders it moot.

    I realize physics models and such work better if there's a certain minimum size involved, but land masses were just the prevailing themes of the threads I found. Main thing was would decor items suffer if I uploaded them at saner sizes and inflated them.

    Thank you SO much for replying. I already do the import-one-copy-of-multiples thing, because that just makes sense, and knowing it makes no difference what size the mesh is uploaded at helps a lot. It also makes sense (especially with LOD) to separate dense clusters of triangles from larger clusters of fewer triangles.

    You're one of the more trustworthy sources for this kinda knowledge, so thank you again for replying. It means a lot to me.

    • Like 1
  3. On 3/10/2024 at 12:24 PM, Spiffy Voxel said:

    I'm a bit more liberal in accepting friend requests, but only a bit — I try to keep my friends list to people I know fairly well at least. Sadly, I had to prune that list last year as a lot of folks were no longer recognisable to me. 😞

    I prune now and then, and usually within a day or so I end up running into someone I removed. Sometimes they even ask if we had been on each others' friendslists before, lol.

    I think most of them now are pretty much the same friends I've had for years, or people that I simply want to keep. I have a few newer friends, but they actually talk to me when they're on, so they're fine.

    It's when you find a bunch of people on your list that you don't know, and can't remember friending, that it's gone too far, lol. Meeting someone once and never hearing from them again is a thing. It happens IRL all the time, we just don't usually keep records of it, lol.

    • Like 2
  4. 2 minutes ago, Persephone Emerald said:

    If you have to use a 10 foot pole to touch someone, it probably helps if that pole has a pointy end too.

    That was my reasoning, pretty much. And a Lochaber axe is too messy.

    Ruggedly elegant, in a rogue-ish manner, but yeah, messy.

    • Like 1
  5. 6 minutes ago, Garnet Psaltery said:

    I have the same feeling about events like comets, meteor showers, and planetary alignments as there's too much artificial light in the area to see anything.

    I hate sky noise, yeah. Before Hurricane Katrina, the sky was always orange over my town. Lights at night and dust. Total obscuration of the stars.

    After Katrina, it was clear-ish for maybe a year.

    I went to Arkansas to visit a friend who lives in the hills, and I saw the sky that night and I didn't even want to sleep inside. I hadn't seen so many stars since I was little.

    • Like 4
  6. All of the above, I agree. Also, remember that saving outfits creates links. Lots of outfits tends to swell the inventory count a lot. I have as many outfits as I can see the names of with the outfits window opened out, and that's it. If I get a scrollbar, I delete whatever outfits I wear the least. Boom, back to under 15k.

    • Like 2
  7. It ain't Namin' and Shamin' if there's nothing to be ashamed of. Just like it ain't braggin' if it's the truth.

    Creators and vendors should follow examples like this as if they were feedback gold on how to be successful.

    Just my two cents.

    • Like 2
    • Thanks 1
  8. Alwin mentioned boxing things you don't use; I do this myself and it helps a LOT. I'm a builder and I own sim decor and craploads of building stuff, and my inventory is always under 15k items.

    Another thing that can help a great deal is grouping things in subfolders by type or maker/vendor. This makes it easier to find things, and helps loading times. A folder with a thousand loose items in it loads slower than a folder with ten folders in it, each with a hundred items in them, at least in my experience.

    Getting there took a little effort, because I had to actually look at all of it and do the sorting, but once I did it that first time, it fixed everything. It's all way faster now.

    • Like 2
  9. I defend my honor with low-lag weaponry of the highest quality.

    If I know it's gonna be really laggy, and people's eyes will burn out if they see 2 seconds of naked, half-baked Pheeby, I wear my potato avi instead.

    I don't like traumatizing people on accident like that.

    When I traumatize people, I want it to be on purpose. XD

    • Like 2
  10. 1 hour ago, Anna Nova said:

    Isn't this what SL is ALL about?  Making something you'd love to be, and making something you'd love to love, are not very different.

    Way I see it, it's kinda the whole point. I agree.

    Having the option of making and/or being whatever you like, however you may think of that. And however you may personally like it.

    I might not make avis of my ideal fantasy partner, but I certainly don't see anything weird about people doing that. I'd think just about everyone has at least thought about it, or dabbled in it, at some point.

    • Like 4
  11. I want a huge painting of Governor Linden, in a fancy frame, that turns naked when you get within a meter of it. I'd build a house to live in, just to put that in my house.

    Right over the fireplace mantel. Next to the Holy Hand Grenade of Antioch.

  12. I'd probably make a rigged mesh piece bridging the shoulders/chest with the head, and make tattoo textures to go on it, but then I'm weird.

    I've made a lot of tattoos, but I tend to shy away from stuff like torso/neck seams. Even just lining up stockings at the hems can be ridiculously difficult for me.

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