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MarissaOrloff

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Posts posted by MarissaOrloff

  1. It certainly does sound like SL is seeing that NAT address as unroutable. :(  If you look in your log files It will give the exact error of what is going on from your last session or better yet in the Developer menu select "Console Window on Next Run" and watch the debug info live in a separate window. From there you can file a jira with LL and see if its something they can help with (prolly not :( ). Better yet, use a VPN when using cellular data like Chroma suggested.

    Router wise you can always YOLO your internal IP for your computer and set it as the DMZ address (blah blah blah security blah blah) and see how that goes. If that works its just a simple matter of finding and forwarding the right ports. Which I don't know off the top of my head. 14000 comes to mind for some reason.

    I have Sprint "Now a part of T-Mobile!! (dont get me started on T-Mobile..) as they use both IPv4 and IPv6 addresses. 

  2. 8 hours ago, Coffee Pancake said:

    This is intentional, the viewer throttles back when it looses focus. This affects everything the viewer does, so switching to another application following a teleport will make it take significantly longer to load.

    You can change that in Firestorm by going to Avatar > Preferences > Advanced and setting the time to 0. Firestorm will not lose focus then but... That CPU core will always be running at 100% which may not be optimal when doing other things on the computer.

  3. On 5/15/2021 at 9:59 AM, Trinity1776 said:

     

    (Edited to add - I've even gotten up as high as 68fps on the custom ultra setting at the sky platform. Another thing I'm noticing - if I have a web browser open on top of Firestorm, my frame rate drops dramatically - the frame rates I quoted above were with the browser as the active window on top of Firestorm)

     

    Up in the sky there are not as many triangles to draw as in other areas. Less objects in your draw distance the lighter the load on the computer hence high frames per second. to non ua

    Use the same settings and go to an area with 40+ avatars and you will see that FPS figure drastically reduce to poor or non usability.

  4. These are the 32 bit libs needed for voice to work. Some you may already have in your distro. Some you may not. However Vivox for Linux is version 3.2. a lil over 10 years old. Best to use the Windows version 4.6 in wine which included in the FS download. To activate set FSLinuxEnableWin32VoiceProxy to true in Debug Settings and restart your viewer.

    marissa@marissa-VirtualBox:~/Downloads/Phoenix_FirestormOS-MarissaCustomBuildCLANGAVX2FMOD_x86_64_6.4.19.63925/bin$ readelf -d SLVoice|grep NEEDED


     0x00000001 (NEEDED)                     Shared library: [libortp.so]
     0x00000001 (NEEDED)                     Shared library: [libsndfile.so.1]
     0x00000001 (NEEDED)                     Shared library: [libvivoxsdk.so]
     0x00000001 (NEEDED)                     Shared library: [libvivoxplatform.so]
     0x00000001 (NEEDED)                     Shared library: [libvivoxoal.so.1]
     0x00000001 (NEEDED)                     Shared library: [libz.so.1]
     0x00000001 (NEEDED)                     Shared library: [librt.so.1]
     0x00000001 (NEEDED)                     Shared library: [libresolv.so.2]
     0x00000001 (NEEDED)                     Shared library: [libdl.so.2]
     0x00000001 (NEEDED)                     Shared library: [libidn.so.11]
     0x00000001 (NEEDED)                     Shared library: [libuuid.so.1]
     0x00000001 (NEEDED)                     Shared library: [libpthread.so.0]
     0x00000001 (NEEDED)                     Shared library: [libstdc++.so.6]
     0x00000001 (NEEDED)                     Shared library: [libm.so.6]
     0x00000001 (NEEDED)                     Shared library: [libgcc_s.so.1]
     0x00000001 (NEEDED)                     Shared library: [libc.so.6]

     

    • Sad 1
  5. On 5/7/2021 at 9:39 PM, Rod Zeddmore said:

    On the lowest settings, I max out at about 19 fps, same as my old computer from 2014. Dropping to 5 fps in a club with about 10 people. Very disappointed and making me consider returning the mac.

    Until there are discrete GPU options for Apple ARM CPU's (if it's even possible) gaming or anything requiring that level of power is going to be completely unsatisfactory. Apple just doesn't care about that and they really never have historically. The biggest insult to users was the $6000 2019 Mac Pro paired with a $200 AMD Radeon  RX-580 with the exception of IOS gaming but that really doesn't require much graphics power anyways. M1's are basically just iPhones in a new case running Big Sur. I still want one to play with and Micro Center has really good discounts on them right now!!!. 

  6. On 4/28/2021 at 10:35 AM, DEUTSCHZWEI said:

    CPU: AMD Ryzen 3 2200G with Radeon Vega Graphics     (3493.41 MHz)
    Memory: 8122 MB
    OS Version: Microsoft Windows 10 64-bit (Build 19042.928)
    Graphics Card Vendor: NVIDIA Corporation
    Graphics Card: GeForce GT 730/PCIe/SSE2

    Windows Graphics Driver Version: 27.21.14.5671
    OpenGL Version: 4.6.0 NVIDIA 456.71

    Window size: 1360x705
    Font Size Adjustment: 96pt
    UI Scaling: 1
    Draw distance: 96m
    Bandwidth: 10000kbit/s
    LOD factor: 1.125
    Render quality: 1
    Advanced Lighting Model: Disabled
    Texture memory: 512MB
    VFS (cache) creation time: May 15 2020 15:48:36

    J2C Decoder Version: KDU v7.10.4
    Audio Driver Version: FMOD Studio 2.00.11
    Dullahan: 1.7.0.202011161603
      CEF: 81.3.10+gb223419+chromium-81.0.4044.138
      Chromium: 81.0.4044.138
    LibVLC Version: 2.2.8
    Voice Server Version: Vivox 4.10.0000.32327

    Packets Lost: 5/227,513 (0.0%)
    April 28 2021 07:32:58

    This is going to be one of the rare occasions where I would say it is most likely going to be better to use the Vega 8 (internal graphics) of your 2200g AMD APU. 

    Increasing your internet bandwidth will do absolutely nothing for SL performance. 

  7. Larger regions would choke the region simulator. It's single threaded and doing multiple threads "might" work if you had a thread got physics time, simulation time, net time, agent time, scripts, a controller thread, ect. That would pretty much require a complete rewrite of the SL server code and more than likely would not allow for an improvement of any sort to the residents/visitors of that region. It would more likely be a detriment to the user experience since it's not going to scale linearly to the size of the region. So, there would be more walking in mud, more freezing when avatars teleport in and out.  

  8. On 4/23/2021 at 1:57 PM, Rowan Amore said:

    You build the avatar once.  If you're selling clothes, well, you don't have to purchase them.  Drag out the alt whenever you need one.  Pose, shoot, done.  Working around someone else's schedule, RL interruptions, explaining what you want.  Sooo much easier with an alt.  IMO

    Alts don't get bored, suddenly poof, have no idea what your'e talking about, always willing to stay in one position for hours on end, dont care how long it takes to fiddle with lights, environment settings and camera angles. Most importantly they never backtalk or give push back. :)

    • Like 5
    • Haha 1
  9. On 4/19/2021 at 4:59 AM, Henri Beauchamp said:

     

    EDIT: oh, and in case you are not allergic to Linux, do use it for SL: you'll get quite a significant FPS bonus with it compared to Windows...

     

    Without a doubt. SL performance in Linux was one of my main reasons to switch to Linux as my full time OS. With Steam, Proton and Wine most Windows programs and games (not all) can run within Linux. Even Cyberpunk (proton experimental) ran in Linux without issue.

  10. On 4/24/2021 at 3:13 PM, DEUTSCHZWEI said:

    My computer has all the specs to run SL but I still lag a lot.. my current internet speed is 100 by my internet provider. Is that too slow? Will 400 be enough?

    Most forms of lag are caused by low powered computers choking when trying to render what you are seeing in Second Life. Even though your computer is at "spec" it doesn't mean its going to run SL well without hiccups. It just means it is able to run the software. Without knowing your hardware its very hard to give you tips on how to improve your experience. However, try changing your graphics settings between low and mid. It's not going to look as nice as high/ultra but it will have a lot less "lag". 

  11. 30 minutes ago, Skell Dagger said:

    On the fifth day of GroupChatmas...

    Oh wait, no five gold rings for me. But I did finally get into the group chat tonight. Whether that will continue to hold or not is anyone's guess, but both I and my fellow chat-deprived CSR managed to see the full participants list and also participate in chat this evening.

    It was fine for me this morning. But recently this has been going every week just about. Weekdays are fine weekends its starts to mess up again. L$10 says it breaks again Friday night :)

  12. 1 hour ago, FairreLilette said:

    It's not my machine as I decided to go into the LL viewer which is much, much better - see first photo of just what it looks like at midday in the LL viewer whereas when in FS, midday is terrible and as bad as what I'm getting with materials on.  Second photo in the LL viewer is with materials on.

    The LL viewer will give the exact same output for hardware... Help > About Second Life > Copy to Clipboard

  13. I only use BoM for skin, makeup, tattoo's and lingerie (which its great for!) or if im going to shock people dressed as good ol' Ruth. The only system clothing designer I can even remember from the "good ol' days" is Sintimacy. I'm sure with some really strong coffee I can remember more.

    • Like 1
  14. When performance is bad check to see if there are programs in the background using cpu time. ctrl shift esc to bring up task manager > click more info > the the details tab and sort by cpu%. Your cpu is somewhat low end and if other programs or services are using your cpu then cpu time will be shared with these other programs and services thus degrading performance. You can do two things to help this. Right click a cpu hogging process and end task on it and/or set the priority to high on the Firestorm process again using a right click. 

    1. Start Task Manager (Right Click on the Start Bar and select Task Manager)
    2. Click on the Processes tab
    3. Right Click on the required process and select "Set Priority"
    4. You can then select a different priority
    5. Close Task Manager
  15. 32 minutes ago, KjartanEno said:

    I certainly envy (but in a nice way :)) your RTX-2080. My point was that in this very thread I've read how the M1 gets "60 frames per second on high settings" only to see from a screenshot posted later that it was 60 fps with advanced lighting OFF (no shadows) in a skybox with the graphics slider set to medium. What is someone who isn't as tech savvy as you or I supposed to think when they see glowing reviews of this hardware without context?

    At  high/ultra the M1 Mac is going to choke. Go into a crowded region with full rendering of 16 avatars and the M1 Mac will drop fps into single digits and be unusable. Try to render a long sunset shadow and take a 6k or 8k photo of it... Good lord *poof*

  16. 3 hours ago, KjartanEno said:

    the framerate is in the bottom right corner. 

    I have a RTX-2080 and 17fps would drive me to drink heavily and good luck finding a pre built right now. What I was saying is that what is available now are Intel integrated hd-630, AMD apus (again good luck finding a 3200g or 3400g) mac m1 the mac is superior out of the three. It's a horrible choice to make because any of those three choices are just horrible. 

     

  17. On 2/25/2021 at 8:36 AM, KjartanEno said:

    And if graphics cards were actually selling for MSRP

    Not going to happen until bitcoin crashes and if it doesn't we will all be stuck (unless you have megabucks to burn) with integrated graphics which will ironically make M1 Mac performance superior. 

    • Like 1
  18. Try disabling your AV and firewall completely before launching (yes, security, it worked before, blah blah but were trying eliminate things). Also when looking at the task manager use the Details section and sort by CPU% and see if another process(es) are popping up at 100% of the thread they are using while SL is trying to run (I would suspect you have a 4 core 8 thread cpu so 100% of a thread would be seen as 12% there).

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