Jump to content

Gopi Passiflora

Resident
  • Posts

    752
  • Joined

  • Last visited

Posts posted by Gopi Passiflora

  1. I'm tempted to say modern or futuristic urban environments myself, but there's only so much you can pack into a 256 X 256 meter region (that's barely a fraction of a real city! And not to mention the limited draw distance affects you enjoyment of an urban atmosphere.) I still do like "artificial" areas myself, so I'll say pavilions like the various welcome hubs on the mainland - I hang out at those places a lot.

    I also like "natural" areas like beaches and forests, too.

    • Like 5
  2. 11 minutes ago, Persephone Emerald said:

    I don't care what other people look at, so I never use their Look At targets.

    I always disable mine, because I like to look at other people and don't want them to get upset about that. I'm a snoop. Sometimes I look to see people nearby in my neighborhood. I also like to read profiles. When I'm shopping, I may look at what others are wearing, but only read their profile if they look interesting.

    I guess that's a good reason to disable your own, to avoid upsetting other people.

    • Like 2
  3. I've never used the function to see others' LookAt targets until today, and I have never disabled others from seeing my own LookAt targets. With that said, I decided to test the function to look at others and my own targets today for a little while (at Social Island 10, of all places.)

    Maybe it's because of the way I use the camera (I basically use the viewer's HUD to control it), but my own LookAt targets don't seem accurate. I know I am focused on one thing but my target's crosshairs are pointed at something else (where my avatar is looking, not where the camera is focused on.) I don't know if I'm doing something wrong, but those are my observations about the feature.

    A couple of questions for you to answer if you want:

    -Do you use the option to look at others' LookAt targets?

    -Do you prevent others from looking at your LookAt targets?

    As I mentioned above, my answer to both questions is no.

    • Like 4
  4. 12 hours ago, Lokiande said:

    Idk why people are poking fun at this, I think it's a great way to try and breathe a bit of life into how we interact/RP on SL!  

    To be honest I actually tried doing something similar myself when I was still new to the grid, and over the years fleshed out how SL could work as a fictional setting! 

    First, a name- Soth Leona. Idk what drove me to choose that name but I did and I like it. 

    In the fictional world of "Soth Leona", it is another world entirely, off in its own section of a universe where vast intergalactic distances are traversed by warp gates. There is interplanetary trade between Soth Leona, Earth, "counter" Earth [Gor], and many other worlds. Gor is actually in the process of being completely decolonized except for a few wildlife research stations, and the horrors of slavery are a distant, if painful memory that nobody wants to see again. 

    The planet of SL itself is teeming with a thousand different people and cultures but for now I'll try and focus on a few key things I thought up. 

    There is the water of the Great Seas, that which surrounds the continents and gives life, but can also rise up to sink nations if the Pantheon hasn't been appeased. Mostly the Pantheon takes money, with the occasional offering of food.  

    The Mainland [Heterocera, Sansara, Jeogot, Zindra, Corsica, Satori, Nautilus, and The Twins Gaeta] is debated over whether they are the corpses of cosmic horrors the Pantheon slew, the sleeping forms of the Pantheon itself... or just dirt. Everyone claims some stance, and if you ask you'll get about 10 different answers and 20 reasons why theirs is clearly correct. 

    Beyond the continents of the mainland are the Islands. Scattered like stars throughout the Great Sea, they are traveled to by boat, plane, Dragon, sky chariot and many other methods besides. They can be vast Cities, thrumming with life and energy. They could be farmland and gardens, left to grow semi wild and tended to by unionized workers to be sold all around the planet. They might be Feudal Territories, held under sway by Lords and Ladies vying for power but a season, only to be deposed in bloody succession. 

    The ones who truly rule an Island are those who choose to walk the life of Arbiter. They are the ones who seek out permission of the gods to raise land from the depths, to seed the soil and call forth life, to make it habitable and welcoming to travelers and settlers alike. They also have the powers of Banishment, to bar select people from their land until a time of their choosing. Often found on an island's Council, if not very close to it they are the final say on disputes between inhabitants. 

    The average inhabitant of Soth Leona varies greatly in shape, size, and species alone. Humans, elves, furries, dragons, robots, aliens, dwarves and giants, the list goes on. It used to be that SLers were taught early on the skill of Crafting, not just that of the varied arts but of Summoning, of calling forth little bits of matter to be shaped and moved by magic. It is a skill that some say is being lost to time in favor of the ease of offworld imports of goods. 

    Universal Healthcare exists, as does Universal Basic Income, and any work is done because people WANT to contribute to their communities, not because they'll go into poverty if they don't.  

    Roads are wide to accommodate foot traffic, and ease of use for mobility aids such as wheelchairs and walkers. There is a robust public transit system on the Mainland, and personal transport never caught on as much as some hoped, so there will likely only be double wide car lanes and the occasional hulking skeleton of a parking garage. 

    A year or two past it was not uncommon to see flocks of dragons in flight above the Blake Sea. Many years before, a vast floating citadel of dark brick, home to those calling themselves Grendel's Children, left the skies above the forest and canyon of Avaria Tor, instead making its way to a little volcano where it has stayed since. A new generation of little colorful horses has spread out from their own Island, belying their cute demeanor with foul words and alliances with the worst of the military in Jeogot.

    ...and that's all I got for "SL if it was a fictional world"! ^_^

    This is pretty good! Thanks for the elaborate response!

  5. "Headcanons" are basically your own created backstories or explanations for things not your own (like movies, books, or video games.)

    What are some "headcanons" you have for Second Life?

    Mine:

    -The Second Life world is one planet.

    -SL is a parallel universe version of Earth, only with more magical stuff like creatures that cannot talk or fly, can in this world.

    -Avatars can fly and teleport because of magic.

    -There is more interspecies harmony in SL than in Earth (mainly due to the fact more species can talk and understand each other.) Of course, it is still not perfect harmony.

     

    • Like 1
    • Confused 1
×
×
  • Create New...