For starters, I'm super excited by all of this! I'm not going to pooh-pooh anything yet until I've really had a chance to play with all this amazing new stuff. Seems to me an upcoming version of SL is going to incorporate hand/finger tracking as well as face-tracking a la FaceShift. I have a ton of experience with both, thankfully!
As for animating such a cool rig, I've been just doing basic stuff in QAvimator up until now, using 3DS Max for my mesh and vertex weighting. Clearly, I'm going to have to graduate to a better animation tool.
Can anyone recommend a good animation tool that'll work