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2toe Bigboots

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Everything posted by 2toe Bigboots

  1. Hello, im looking for someone to help show me how to setup a web based data base for my product update server, I am really lost when it lcomes to the hole web server thing lol. So please IM in SL.
  2. First off i belive/hope this is a misunderstanding between the 2 of you, but if you indeed have been scammed then you need to wright a ticked include all IM's and screen shots or other proof of payment and advertisment of the land for rent.
  3. Well the promblem whas that they have some sort of item that wont let them stay banned or frozen so kinda wack, but ya
  4. I put them up when these ppl wont leave, to eject them. I dont leave them up ofcorce.
  5. I will im you in SL if your on for a little easyer convorsation
  6. Now what do you think is the rang on this ??
  7. Ya ill see if i can get a shot of them, they usally fly around and hunt ppl that are in my shop so hope i can get a good one. But ya no group only its a store so thats the only reasone i dont want them to hunt there.
  8. Okay idk if im closer but here is what i did still a error thou integer inchan = 0 ; // Input channelinteger bchan = -123456 ; // "Secret" channel/frequency message is sent on.default{ state_entry() { llListen(inchan,"","",""); } if(chan == 0);(llGetOwner(); { llShout(bchan,llKey2Name(llGetOwner())+"> "+mess); llOwnerSay(llKey2Name(llGetOwner())+"> "+mess); } else if(chan == -1223456); { llShout(inchan,llKey2Name(llGetOwner())+"> "+mess); llOwnerSay(llKey2Name(llGetOwner())+"> "+mess); } changed(integer change) { if (change - CHANGED_OWNER) llResetScript(); }} state_entry() { llListen(bchan,"","","",); } if(chan == -123456);(llGetOwner(); { llShout(inchan,llKey2Name(llGetOwner())+"> "+mess); llOwnerSay(llKey2Name(llGetOwner())+"> "+mess); } else if(chan == 0); { llShout(bchan,llKey2Name(llGetOwner())+"> "+mess); llOwnerSay(llKey2Name(llGetOwner())+"> "+mess); }}//end I think i may have fixed this by breaking it into 2scripts, one to listen to owner and talk on neg chan other to listen on the neg talk on local, was hoping to put all in one script.
  9. O okay as you can tell in a new to scipting so this i didnt know kool, ill give that a shot thank you.
  10. Im trying to make a script that takes chat from chan 0 sends on neg chan and can also hear on that chan to send back to 0 for cross comunication. heres what i got so far and i keep getting a error idk y this script may be sloppy let me know be kind please. integer inchan = -713 ; /|/ Input channel integer bchan = -123456 ; /|/ "Secret" channel/frequency message is sent on. integer lchan = -713 integer tchan = 0 default { state_entry() { llListen(inchan,"","",""); /|/ listens for just the owner, on channel 0 } listen(integer chan, string name, key id, string mess) { if (id == llGetOwner()) { llShout(bchan,llKey2Name(llGetOwner())+"> "+mess); llOwnerSay(llKey2Name(llGetOwner())+"> "+mess); } { llListen(lchan,"","",""); /|/ listens for just the owner, on channel 0 } listen(integer chan, string name, key id, string mess) { if (id == llGetOwner()) { llShout(tchan,llKey2Name(llGetOwner())+"> "+mess); llOwnerSay(llKey2Name(llGetOwner())+"> "+mess); } }*/ //end_unprocessed_text //nfo_preprocessor_version 0 //program_version Phoenix Viewer 1.5.2.1102 - 2toe Bigboots //mono integer inchan = -713 ; integer bchan = -123456 ; default { state_entry() { llListen(inchan,"","",""); } listen(integer chan, string name, key id, string mess) { if (id == llGetOwner()) { llShout(bchan,llKey2Name(llGetOwner())+"> "+mess); llOwnerSay(llKey2Name(llGetOwner())+"> "+mess); } { llListen(lchan,"","",""); } listen(integer chan, string name, key id, string mess) { if (id == llGetOwner()) { llShout(tchan,llKey2Name(llGetOwner())+"> "+mess); llOwnerSay(llKey2Name(llGetOwner())+"> "+mess); } } So it listens on 0 sends on -713 listens on -123456 and sends on -713 is this posible ? or am i close
  11. Other then having 3 witness what else would i need ? cause its starting to get on my nerves.
  12. No my land is not part of theres. but they still show up and bypass the ban list to get in and herrass me. and ya i have more things ato do and good friends to be with then that hassle. i just want to warn ppl abou this headach
  13. Hello, I would like to infom the ppl that dont know about a little game in SL called The Hunger. This is called a game by some ppl, But when it comes to the day to day its a scam. First to join the game you need to buy there hud, Well okay okay i can see that. But after you buy the hud they have a list of rules. These rules are in ,ost part sencible, Till you get to the part were if you have a issue with someone in the game that happends to have a friends in there council then you get banned. Well suky o well move on, But wait didnt i buy a hud? ya thats right you did but they now sent a update to it to make this hud usless. In my book thats a scam, well you would think move on and o well but hteres more. I was told that i cant enforce the rules on my own land, nor can i remove a player from my land???? well i work here so i can always play like some of these kids can. If you join this game you will with out question be waisting your time and L$ on all the crap they put you throu. As they keep showing up at my house, herrasing me cause they some how can break the ban line rules idk how. But it sounds like a breach of ToS to me. So short story, dont bother with these Vampire games there all a scam and you will end up on the short end.
  14. Awsome you are the best it worked like a charm, thats one for the keepers. I guess you do learn something new everyday
  15. Okay ill give it a shot thank you for the help ill reply in a few min to let you know how it goes
  16. Now do i need to ad anything to the beginning like here string victim;key target;key sound = "";float min = 15;float max = 25;integer changed_pos = FALSE;vector start_pos = <128,128,10>;warpPos( vector destpos)
  17. so would it look like this ? default{ state_entry() { changed( integer vBitChg ){ //--with this added to intergers ? if (CHANGED_OWNER & vBitChg){ llResetScript(); //-- in trace state you can change this to "state defalt;" }} llListen(6645,"",llGetOwner() ,""); } on_rez(integer start_param) { start_pos = llGetPos(); llPlaySound("LOLZ",1.0); llOwnerSay("touch me to start scanning"); } touch_start(integer num_detected) { if (llDetectedKey(0) == llGetOwner()) { llSensor("",NULL_KEY,AGENT,96,PI); } } no_sensor() { llSay(0,"waiting..."); state searching; } sensor(integer num) { list targets; integer i; if(num > 12) num = 12; for(i=0;i<num;i++) { targets += [llGetSubString(llDetectedName(i),0,23)]; } llDialog(llGetOwner(),"select target to trace",targets,6645); } listen(integer channel, string name, key id, string message) { victim = message; llOwnerSay("touch again to stop assimilation"); state tracing; }}state tracing{ state_entry() { llSetText("", <1,0,0>, 1.0); llSetTimerEvent(5.0); llSensorRepeat(victim,NULL_KEY,AGENT,96,PI,1.0); } no_sensor() { state searching; } sensor(integer num) { warpPos(llDetectedPos(0) + <0, 0, 0> ); } touch_start(integer num_detected) { if (llDetectedKey(0) == llGetOwner()) { llOwnerSay("touch again to start scanning"); state default; } } timer() { float time = min + llFrand(max - min); llSetTimerEvent(time); }} OR is changed( integer vBitChg ) a new state at beggining ?
  18. Thats not the hole script eather thats just what was asked for, it like this *Avi touch hud button (to rez) *Avi touches rezed object *menu display *choose name to attack *it attacks
  19. so i need to put a llreset in there?
  20. My alt can rez the object, then click on the object, the menu will show up with ppl names in range, i can click the menu goes away but it wont attack if i give the script to my alt and let him build with it it works, so i think its in the permissions but idk
  21. Is this what you mean? touch_start(integer num_detected) { if (llDetectedKey(0) == llGetOwner()) { llSensor("",NULL_KEY,AGENT,96,PI); } } Or default{ state_entry() { llListen(6645,"",llGetOwner() ,""); } on_rez(integer start_param) { start_pos = llGetPos(); llPlaySound("LOLZ",1.0); llOwnerSay("touch me to start scanning"); } touch_start(integer num_detected) { if (llDetectedKey(0) == llGetOwner()) { llSensor("",NULL_KEY,AGENT,96,PI); } } no_sensor() { llSay(0,"waiting..."); state searching; } sensor(integer num) { list targets; integer i; if(num > 12) num = 12; for(i=0;i<num;i++) { targets += [llGetSubString(llDetectedName(i),0,23)]; } llDialog(llGetOwner(),"select target to trace",targets,6645); } listen(integer channel, string name, key id, string message) { victim = message; llOwnerSay("touch again to stop assimilation"); state tracing; }}state tracing{ state_entry() { llSetText("", <1,0,0>, 1.0); llSetTimerEvent(5.0); llSensorRepeat(victim,NULL_KEY,AGENT,96,PI,1.0); } no_sensor() { state searching; } sensor(integer num) { warpPos(llDetectedPos(0) + <0, 0, 0> ); } touch_start(integer num_detected) { if (llDetectedKey(0) == llGetOwner()) { llOwnerSay("touch again to start scanning"); state default; } } timer() { float time = min + llFrand(max - min); llSetTimerEvent(time); }}
  22. SO im making a hud and for some reason when i give it to my alt they cant use the functions. Its a attck hud that rezzes a object , click the object and a menu drops down then you choose a name to attack, but only my main the maker can use it why ive tryed everything. please help me.
  23. Hi, Im looking for a little side work. Scripting, building. Gadgets are what i do best but i can build most anything so please give me a im in SL if you got something for me to work on. TY
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