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Oskar Linden

Retired Linden
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Everything posted by Oskar Linden

  1. I updated the release notes. We are pushing Mesh live to LeTigre and Magnum in the morning. Enjoy!! __Oskar
  2. Flip Idlemind wrote: So...did the restarts for Magnum not get done...? We had some issues with that build. I'm updating the notes now. __Oskar
  3. Peewee Musytari wrote: Can you explain a bit about the Marketplace feature on BS please Oskar...Is it something we can test? I don't think that it is. __Oskar
  4. I updated the releases above. The most important thing to note is that LeTigre will be getting mesh with mesh ENABLED! This will ship Thursday morning. __Oskar
  5. Sayrah Parx wrote: Thanks, but still need the pending fix for https://jira.secondlife.com/browse/SVC-7104 This will be fixed on BlueSteel tomorrow. __Oskar
  6. There is a fix for this bug going out to BlueSteel regions tomorrow. __Oskr
  7. For those keeping track today is my rez day! I am now THREE years old! It seems like just yesterday I was having my new linden training in SF. A lot has changed since then. New stuff coming up this week outlined in this post. Have a good week. Second Life Server (main channel) This is the "Improved HTTP service" project from Magnum. We reorganized the structure of various webservices hosted on the simhosts. In particular those associated with servicing a Capabilities requests. These are involved in operations such as HTTP Texture fetch, some inventory operations and uploading of assets. Details in the release notes.   2011-08-02, 5:00am: Rolling Restart - Release Notes: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/11   Second Life RC BlueSteel New Features Enhancements for marketplace item delivery. Bug Fixes Fix for SVC-7104 "Granting/revoking perms broken for non-web-profile viewers" Fix for SVC-7059 "(Spanish) [DATE I18N] Date in English in Group profile > Terreno/Bienes > L$ del grupo > Detalles tab and Ventas tab" Fix for SVC-7067 "Postcards sent from LeTigre sims fail with error code also can not upload sound files on LeTigre" Fix for SVC-6973 "France Villas Sim, we have been having MAJOR issues on this sim since the last update on the Havok software..We presently have 4 open tickets on it and TJ linden said to file a bug report" Changed logging for TIMEWARP issues. Removed some unused IM code. 2011-08-02, 8:00am: Rolling Restart - Release Notes: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/11   Second Life RC LeTigre LeTigre will contain MESH SERVER with MESH ENABLED. LeTigre will roll THURSDAY MORNING. Mesh objects can be uploaded Child prims can be set to have no collision shape (do not contribute to collision of object) Objects that use the features above (mesh shapes or non-colliding parts) will have prim cost calculated based on actual impact to the parcel/region rather than simple count. Max prim scale has been raised to 64m on a side New physics engine Overhaul how collision shapes are constructed and stored in memory. 10 cm gap between colliding objects has been removed for most objects: For convex prims (dynamic and static) Concave prims (static only) For small prims ( <~0.2m on a side ) it can't be completely removed so those objects may still exhibit a gap, but it will typically be smaller than it was before the change. Parcel-full return sort order has changed: most recently "changed" get returned first, but still grouped by OTHER, GROUP, and OWNER in that order. 2011-08-03, 9:00am: Rolling Restart - Release Notes: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/11   Second Life RC Magnum The release scheduled for this channel was not ready in time and we decided to roll this regions with the Mesh project as well. Magnum will roll THURSDAY MORNING. 2011-08-02, 08:00am: Rolling Restart - Release Notes: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/11   We will be monitoring this thread during the next week so please feel free to post issues that you feel have been introduced by the new code. Please file a JIRA for issues you find and post the JIRA link into this thread. It really helps us out. When determining if issues are relevant or not research is key. Tracking down exactly the right situation where an issue is occurring greatly speeds up the development process to get fixes in place. I appreciate your help. Have a good week!   __Oskar   p.s. If you are interested in helping test SecondLife in beta please join the group "Second Life Beta" in-world. We also have an email list where we communicate upcoming projects and how you can help. ( https://lists.secondlife.com/cgi-bin/mailman/listinfo/server-beta ) Once a week we meet on ADITI to discuss new features, new bugs, new fixes, and other fun stuff. You are more than welcome. Information is here: https://wiki.secondlife.com/wiki/Server_Beta_User_Group  
  8. Ayesha Askham wrote: "Just one more thing..." as Columbo might have said... The release notes refer to server no. 11.07.19.236065, we have server no. 11.07.19.236133. Is that significant in any way, Oskar? Good catch. We had a bug fix in the new version and I got the numbers wrong. __Oskar
  9. Ulrich Nansen wrote: Im owning a region (Pinola Vale) which are using Le Tigre and since a few restarts ago, scripts are working half the time, namely MLP scripts which rezzes poseballs, the furniture keeps shutting down to a state where the script are running (meaning you can get a menu from the furniture) but any rezzing of poseballs doesnt happen. MLP is a tested animation system with years on its back, it works flawlessly and my furniture are tested through-outly as it is furniture I create, script, animate and sell from my store on same Region. Is there a JIRA on this matter and/or are other people on the Le Tigre RC experiencing same issue? Can you give me more info or file your own jira on this issues? Is this something that happens only on that region? Is it something that happens only on LeTigre regions? What are the steps to reproduce the issue? Is it just one scripted object that fails or do newly made objects only work half the time? The more info the better. I am not sure what you are experiencing. __Oskar
  10. We can move over individuals as requested. Having a larger pool of region types in the RC helps surface issues like this quicker. __Oskar
  11. LeTigre and BlueSteel will not be restarted on Wednesday morning. We had issues with the merge that needs more time to sort out. We will delay the region restart and reschedule it for Thursday. Second Life Server (main channel) The homestead improvement fixes coming from Magnum are being promoted to the main channel this week. Improved region and script performance. Fix for SVC-7079: "Simulator performance issues since server roll (2011-06-30)" https://jira.secondlife.com/browse/SVC-7079   2011-07-26, 5:00am: Rolling Restart - Release Notes: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/11   Second Life RC BlueSteel There is not new project for this RC this week. 2011-07-28, 8:00am: Rolling Restart - Release Notes: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/11   Second Life RC LeTigre This will continue to be the "mesh prep 2" branch. Details in the release notes. 2011-07-28, 9:00am: Rolling Restart - Release Notes: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/11   Second Life RC Magnum This is the "Improved HTTP service" project. We reorganized the structure of various webservices hosted on the simhosts. In particular those associated with servicing a Capabilities requests. These are involved in operations such as HTTP Texture fetch, some inventory operations and uploading of assets. These changes may also improve the following JIRA's VWR-25940 - "HTTP communication with grid capabilities router is unreliable at times affecting HTTP Textures" https://jira.secondlife.com/browse/VWR-25940 SVC-6546 - "HTTP-IN URL's dropped after certain period" https://jira.secondlife.com/browse/SVC-6546 VWR-25426 - "'Friendlist displays users as Unknown or (loading), teleports fail, assets will not save" https://jira.secondlife.com/browse/VWR-25426 SVC-6875 - "'Failed to grant capabilities?" https://jira.secondlife.com/browse/SVC-6875 2011-07-27, 08:00am: Rolling Restart - Release Notes: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/11   We will be monitoring this thread during the next week so please feel free to post issues that you feel have been introduced by the new code. Please file a JIRA for issues you find and post the JIRA link into this thread. It really helps us out. When determining if issues are relevant or not research is key. Tracking down exactly the right situation where an issue is occurring greatly speeds up the development process to get fixes in place. I appreciate your help. Have a good week!   __Oskar   p.s. If you are interested in helping test SecondLife in beta please join the group "Second Life Beta" in-world. We also have an email list where we communicate upcoming projects and how you can help. ( https://lists.secondlife.com/cgi-bin/mailman/listinfo/server-beta ) Once a week we meet on ADITI to discuss new features, new bugs, new fixes, and other fun stuff. You are more than welcome. Information is here: https://wiki.secondlife.com/wiki/Server_Beta_User_Group  
  12. Ayesha Askham wrote: @Hitomi Yes, it IS still occurring. No, it is NOT still occurring. It only occurred during the window that that specific code was on the main grid. Any items that were converted during that time will continue to be corrupted until replaced. The server does NOT break new content. If you have existing content that was broken by this bug and it is no copy and no mod and you cannot replace it please file a ticket with those objects into in a support ticket. As for the rest of your theories I don't even know where to start or if a comment from me will mean anything to you, so I will refrain. __Oskar
  13. You have not been hung out to dry. This is not LL's way of saying "Upgrade to v2 or don't play". How can I make that more clear? The workaround works for anyone with a web browser and is entirely independent from viewer versions. __Oskar Fern Eyre wrote: you have been hung out to try i believe this is LLs way of saying Upgrade to v2 or don't play
  14. Read this wiki doc to find out how to get a first look at Mesh on the main grid:  - https://wiki.secondlife.com/wiki/Mesh/LiveVolunteers   __Oskar
  15. Dip, the fix only stops it from happening again. Existing sculpts that were broken will need to be replaced. __Oskar
  16. BlueSteel is getting promoted this week. BlueSteel has the "Avatar Visibility" project. Second Life Server (main channel) Avatar Visibility http://wiki.secondlife.com/wiki/Hiding_avatars_and_restricting_avatar_sounds This new feature adds the ability to control if residents on a parcel are visible to others outside that parcel, as well as the ability to see them. In other words, if TheFirst Resident is on one parcel and TheSecond Resident is on another, while this feature is enabled on either parcel, they will not see each other. Text chat on channel zero is blocked following the same rules. While this feature works with all viewer, a new version is required to change these options. In the version 2.8 viewer, the About Land / Options dialog will have a new checkbox. The llGetParcelDetails() function will now accept a new parameter PARCEL_DETAILS_SEE_AVATARS that may be passed into the function, and it will return an integer flag indicating if the setting is on or off. Both the large map and mini map work as before. Green dots will indicate the approximate location of an avatar, regardless of this new parcel setting. LSL sensors will function normally, and can detect the presence of avatars on parcels with this setting enabled. Text chat on channels other than zero are not blocked by this setting. If an avatar is on a vehicle with this feature enabled, the entire vehicle will not be seen. All existing parcels in Second Life default to the old behavior (showing residents on the parcel). To enable this feature on your parcel, you must have the new viewer with appropriate permissions, and then turn off the checkbox above. If the new viewer is used on an older simulator, the option will be checked and disabled. Sound Audibility This feature adds new parcel controls to limit the sounds that may be played by avatars. These are sounds from gestures, played from the viewer inventory, or from scripts on attachments. The parcel owner (or group member with powers to change parcel settings) can set the parcel to allow avatar sounds from everyone, only members of the parcel group, or nobody. A new SecondLife viewer is required to change these settings from their default values. In the version 2.8 viewer, the About Land / Sound dialog box will have a new control: All existing parcels will default to having this set to "Everybody" and thus behave as before this feature was introduced.   2011-07-19, 5:00am: Rolling Restart - Release Notes: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/11   Second Life RC BlueSteel Project In this channel TBD. 2011-07-20, 8:00am: Rolling Restart - Release Notes: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/11   Second Life RC LeTigre Project In this channel TBD. 2011-07-20, 9:00am: Rolling Restart - Release Notes: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/11   Second Life RC Magnum This contains the homestead performance improvement fixes. Improved region and script performance. Fix for SVC-7079: "Simulator performance issues since server roll (2011-06-30)" https://jira.secondlife.com/browse/SVC-7079 2011-07-20, 10:00am: Rolling Restart - Release Notes: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/11   We will be monitoring this thread during the next week so please feel free to post issues that you feel have been introduced by the new code. Please file a JIRA for issues you find and post the JIRA link into this thread. It really helps us out. When determining if issues are relevant or not research is key. Tracking down exactly the right situation where an issue is occurring greatly speeds up the development process to get fixes in place. I appreciate your help. Have a good week!   __Oskar   p.s. If you are interested in helping test SecondLife in beta please join the group "Second Life Beta" in-world. We also have an email list where we communicate upcoming projects and how you can help. ( https://lists.secondlife.com/cgi-bin/mailman/listinfo/server-beta ) Once a week we meet on ADITI to discuss new features, new bugs, new fixes, and other fun stuff. You are more than welcome. Information is here: https://wiki.secondlife.com/wiki/Server_Beta_User_Group  
  17. Nimh20 Vandeverre wrote: Well Oskar there is a decent # of Sculpties that are not rezzing anymore using 1.x Viewers and 2.x Viewers. I would attach pics but you can't on the Forum. The no sculpts rezzing thing is not tied to the sculpts->torii issue. __Oskar
  18. @PeeWee no. Until we get a fix onto a region people will need to use the workaround. __Oskar
  19. Crashing issues were recognized in Magnum and a content loss issue was found in LeTigre that would convert sculpts to torii. BOTH RELEASE CHANNELS ARE BEING ROLLED BACK NOW! __Oskar
  20. The LeTigre RC Channel was updated this morning with the "mesh-prep 2" code that was not ready Wednesday morning. __Oskar
  21. This has been a very busy week with lots of parallel issues to keep track of. I will attempt to bring wider resi focus to this. Support has been made aware of the issue to help people with the workaround until a fix is in place. __Oskar
  22. The SL Grid Status page is having issues apparently. LeTigre is on the same code as main channel. Maestro and I were working on it til 11 last night to try to get it ready, but it had too many issues.
  23. The world is still cohesive. You will still see the world. Now you can choose whether you want others to see you while you are in yours.
  24. If you are trying to edit permissions for friends it will probably silently fail. If you are using the latest v2 viewer that supports web profiles it will work after a relog. For ALL other viewers it will fail. This is reported here:  - https://jira.secondlife.com/browse/SVC-7104 Temporary workaround is to log into my.secondlife.com and edit permissions from the actions button on your friends profiles. Their url will look like this:  - https://my.secondlife.com/firstname.lastname
 or  - https://my.secondlife.com/username Then the friend needs to relog.  
  25. I updated the release notes with the new code going out in the morning. We had last minute issues with the "mesh-prep 2" branch and will not be shipping it to RC. Magnum has the homesteads performance fixes and we will be putting as many homesteads as possible onto that channel. BlueSteel has what should be a very welcome feature. Read about it here: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/11 __Oskar
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