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Posts posted by Coby Foden
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6 hours ago, Aethelwine said:
In my case I was retexturing path cut prims used as roads and had been there for sometime. LIFO might still apply in Cobys case if the objects they were applying materials to predated those that were returned
Actually the prim I was plying with was the newest object in the parcel. It was a torus prim, I twisted and changed it in all possible ways with the edit tool. It was interesting looking "piece of art" 😄. All the time it remained 1 LI item. Then I added materials to give it some nice shininess and it suddenly was over 300 LI object! Of course a 512 m2 parcel could not hold it so it was deleted at once by the system, and some other items were deleted too. Maybe the system got a bit confused about what to delete to return things back to normal? 😬
I knew that adding materials would increase the LI of the prim. But I was not aware that it would go up so crazy much.
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I was once playing with twisted prims in my old Linden home parcel. All was well until I added materials to the prim. The LI of the prim went to crazy high number! Sure enough the system deleted the prim instantly. The weird thing was that also all of my friend's items and all of my alt's items got deleted. 😬 🤷♀️
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In addition to other things what I already had in the camper parcel, I was still able to add sauna, bath tub, shower... 16 LI available left.🙂
(Best enjoyed nude, but because of the forum I wore bikini this time.) 😉 😜No security orb in the parcel, feel free to have a look if you're interested: http://maps.secondlife.com/secondlife/Carcossa/122/140/29
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At Eden Jakana region.
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http://maps.secondlife.com/secondlife/Carcossa/200/97/21
Windlight: (SS) Atmospheric 07:00cloudy2 (Colours adjusted a bit in post processing)- 10
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My (alt's) camper far in the south, near Jeogeot continent. http://maps.secondlife.com/secondlife/Carcossa/121/140/29
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30 minutes ago, Chic Aeon said:
Not sure if it will ever get fixed.
The excessive shininess in EEP has been fixed in LL's "Love Me Render" release candidate viewer:
https://releasenotes.secondlife.com/viewer/6.4.5.544028.html
In that version the shininess looks pretty much the same as in non-EEP viewers.- 2
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14 minutes ago, Whirly Fizzle said:
I think it's supposed to be fixed in the LoveMeRender RC, but I don't see it listed under resolved issues. Give it a try anyway.
https://releasenotes.secondlife.com/viewer/6.4.5.544028.htmlOk, I checked. The shininess in that version looks quite similar as in non-EEP viewers.
But there are other annoyances. For examples the lighting around noon is rather harsh. Shadows are too dark. And the colours appear not to be the quite same shades as in Windlight.- 2
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3 hours ago, NiranV Dean said:
Linden Labs is planning to undo the shininess changes. Infact they did already, Firestorm just hasn't merged these changes.
Hmm... in which version the shininess has been changed?
In the latest official Linden Lab viewer the shininess is still much stronger than in non-EEP viewers.
In EEP viewers the skins look like heavily oiled skins. 😲- 2
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Nothing was mentioned...
"But it wouldn't be nothing, nothing without a woman or a girl"
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I tested with various images of my avatar.
I got results: The youngest look was 20 years old and the oldest look was 29 years old.- 2
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Black and White Challenge
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