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Skirt not uploading with Smoothing


Milla Michinaga
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I'm a Blender user, but I think I know the issue. Someone correct me if I'm wrong, but it sounds like you have a low-poly model and you're using some sort of modifier to make it look smooth by subdividing the faces. These modifiers don't carry over into SL, which would explain why SL is showing the bulky low-poly version of your model. Maya must have a function somewhere to apply the modifier,subdivDisplaySmoothness, that you are using. I don't use Maya, so I don't know where that function might be. But after that, simply export again and SL should display the model as it was meant to look.

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  • 3 weeks later...

Yes, there is, but to apply that effect is a different  command. In the Polygons Tool bar , go to the item "mesh" and under that pick  "smooth" and then pplay with the  attributes by changing the farious options, When you have it the way you like hit the button" and the mesh should look like what your result would be under "2" on the leyboard. do it again to get the "3" result look alike. This will make the polygon count Huge, though and may makke it too exxpensive to load into SL, so use the smooth option VERY carefully.

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