Barbiegirl Priestly Posted January 3, 2012 Share Posted January 3, 2012 Hello everybody :matte-motes-big-grin:I just created my first mesh in Cinema 4D, I'm a beginer in 3d and even i search in wiki page and on forums i didn't find any Skeleton for Cinema 4d To use it in rigging my work. The only skeleton i found was for blender, but i found blender program extremly illogic for me ...to use, so i'm just wondering if any one can help get thsi done in cinema 4d !Thanks Link to comment Share on other sites More sharing options...
Barbiegirl Priestly Posted January 4, 2012 Author Share Posted January 4, 2012 I've manage to rigg in cinema 4d but when i uploaded in second life today ..weird thing, don't move with the body, even in c4d the skeleton moves with the dress. Not sure what i'm doing wrong!(i'm creating with c4d r12 and on wiki page shows that collada is suported on R11 and up. Link to comment Share on other sites More sharing options...
Madeliefste Oh Posted January 4, 2012 Share Posted January 4, 2012 You are not doing anything wrong. It is just not possible. It has do with that c4d put the weight in the bones, while SL put the weight in the skin (or the other way around). Second Life can not 'read' your collada-file. 1 Link to comment Share on other sites More sharing options...
blakopal Galicia Posted January 13, 2012 Share Posted January 13, 2012 one thing i know is you need to export as Collada 1.4 ... 1.5 hasn't worked for me. also, there have been lots of changes in C4D r13. i'm hoping this fixes some of the issues. (i still need to figure this all out). Link to comment Share on other sites More sharing options...
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