Jump to content
  • 0
Sign in to follow this  
Dom Kingsley

Need help/info on bringing a sculpted prim of a pillar into SL. What program? Why is it spikey?

Question

  • 0

The best place to ask detailed questions about sculpties is in the Buliding & Texturing forum.  They will tell you that is doesn't make much difference which program you use, provided that it can make a valid UV map that SL recognizes as a sculpty.  Personally, I think the best program for doing that is Blender.  Get the JASS-2 package from http://blog.machinimatrix.org/jass/.  It includes Blender, Python, and the plugin  that makes it VERY easy to create and export sculpty UV maps to SL.

Share this post


Link to post
Share on other sites

1 answer to this question

Recommended Posts

  • 0

The best place to ask detailed questions about sculpties is in the Buliding & Texturing forum.  They will tell you that is doesn't make much difference which program you use, provided that it can make a valid UV map that SL recognizes as a sculpty.  Personally, I think the best program for doing that is Blender.  Get the JASS-2 package from http://blog.machinimatrix.org/jass/.  It includes Blender, Python, and the plugin  that makes it VERY easy to create and export sculpty UV maps to SL.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...