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Need help/info on bringing a sculpted prim of a pillar into SL. What program? Why is it spikey?


Dom Kingsley
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The best place to ask detailed questions about sculpties is in the Buliding & Texturing forum.  They will tell you that is doesn't make much difference which program you use, provided that it can make a valid UV map that SL recognizes as a sculpty.  Personally, I think the best program for doing that is Blender.  Get the JASS-2 package from http://blog.machinimatrix.org/jass/.  It includes Blender, Python, and the plugin  that makes it VERY easy to create and export sculpty UV maps to SL.

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The best place to ask detailed questions about sculpties is in the Buliding & Texturing forum.  They will tell you that is doesn't make much difference which program you use, provided that it can make a valid UV map that SL recognizes as a sculpty.  Personally, I think the best program for doing that is Blender.  Get the JASS-2 package from http://blog.machinimatrix.org/jass/.  It includes Blender, Python, and the plugin  that makes it VERY easy to create and export sculpty UV maps to SL.

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