Kia Sierota Posted August 10, 2011 Share Posted August 10, 2011 I'm trying to make a movable back legs(since I don't have a deformer) and I do have puppeteer and I know how to use it if that's what builders use to control the back legs or even the front too on a quad avatar. Is there such a script for the legs to move when you walk and how? Link to comment Share on other sites More sharing options...
Void Singer Posted August 10, 2011 Share Posted August 10, 2011 I've seen people use nothing, simple hinge scripts, puppeteer style scripts, and actual animations. as far as scripting, puppeteer style scripts are the most complex it gets. Link to comment Share on other sites More sharing options...
Qie Niangao Posted August 10, 2011 Share Posted August 10, 2011 Perhaps the question is about triggering the effect, in which case llGetAgentInfo() (and the AGENT_WALKING constant) may be useful. Link to comment Share on other sites More sharing options...
Kia Sierota Posted August 10, 2011 Author Share Posted August 10, 2011 I thought the agent script was for seeing it move unless there are additional scripts to help it move in walk mode? Link to comment Share on other sites More sharing options...
Innula Zenovka Posted August 10, 2011 Share Posted August 10, 2011 And there's llGetAnimation(), too, if it's necessary to distinguish between walking, crouch walking and running. Link to comment Share on other sites More sharing options...
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