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Posted

I have make online indicator funktion that change texture when Online/offline.

Now, everything works fine, but i recive every time error that texture is not in object. I have use texture uuid key in  configuration notecard, and full Perm texture is in object that is sort of  container for textures inworld.

 

So i cant figure why is error message appears. Is there some way to see where problem is with debug error message?

Script have no errors when i save, and I repet, everything is working fine. Except this error message..

 

I'm now little puzzled.

Posted

Did you make sure, the UUID gets read correctly?

What exactely does the error message say?

Did you try to load the texture to another object with a very simple script that excludes all other possible causes?

default {   touch_end(integer num) {      llSetTexture("xxxxxxxxxx", -1)   }}

 

Posted

Most of the time, LSL treats a key as a string variable, but not always. I can't ever tell when it's important.  Try defining the texture as

key texture_UUID = "the UUID goes here" instead of string texture = "the UUID goes here"

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