Natalie Lewites Posted July 30, 2011 Share Posted July 30, 2011 So i just started using blender, and got most of the basics down. I made a surfboard and it looks awsome in blender, but when i put it in second life it looks TERRIBLE! The edges are not smooth at all and its not symmetrical like in blender. I dont get it and its so frustrating! Can anyone help me? Link to comment Share on other sites More sharing options...
Madeliefste Oh Posted July 30, 2011 Share Posted July 30, 2011 When you upload the sculpt map to SL, you must activate 'use lossless compression' in the upload window. 1 Link to comment Share on other sites More sharing options...
Natalie Lewites Posted July 30, 2011 Author Share Posted July 30, 2011 Much much better tysm! Link to comment Share on other sites More sharing options...
Nalates Urriah Posted July 30, 2011 Share Posted July 30, 2011 If you have not found Machinimatrix.org, check it out.Gaia Clary makes some geat tutorials and tools. Most are sculpty oriented. But, new mesh tutorials are appearing. Link to comment Share on other sites More sharing options...
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