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How to 'disappear' an avatar


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Often when turning avatars into something else it is necessary to make them disappear.

Putting them in certain poses, hiding them underground by repositioning animations, adding transparencies are all techniques I have used, but all have their drawbacks.

I have seen some objects that make an avatar disappear without removing their clothing and attachments or putting them underground or in a certain pose. I think for example that Silenced and Void both use this technique in their latest products. But for the life of me I cannot figure out how to do it myself. I believe it is some secret hack and not a legitimate scripting function.

Does anyone know the secret to do this and can enlighten me?

Thank you so much!

RobotGirl x

 

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No idea what those products are or what they do, but I probably wouldn't invest too much effort in emulating it because there's a new feature coming soon that should make it obsolete. This cribbed from Inara Pey's indispensable Modemworld blog (emphasis mine) :

Quote

llSetLinkSitFlags/llGetLinkSitFlags – allow you to adjust the sit flags for a prim. It supports the existing two SIT_FLAG_ALLOW_UNSIT and SCRIPT_ONLY.

  • At some future point, SIT_FLAG_HIDE_AVATAR should also be added, so you don’t need to play an animation that squishes the avatar so they aren’t visible in something like a very small vehicle.

I guess that assumes you can seat the to-be-hidden avatar. And I presume it doesn't hide the nametag (customarily a griefer exclusive).

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7 hours ago, RobotGirlOwnedAndControlled said:

or putting them underground or in a certain pose.

All the ones I've seen are of this variant, but they can be ~very clever about not making the position obvious.

If you have such a device, write a simple particle script that sends a beam from an attachment to a known object in-world (a 'leash' should work, but make sure it's from a different device than the one that's doing the hiding). That may make the hidden position more obvious.

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