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Wanted: .bvh file for Bento neutral stance


animats
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I need a .bvh file which just has all the neutral positions for a bento skeleton. Pose stance would be fine. I just need to be able to reset the extra bento joints after a bento anim has terminated and I need to run a non-bento anim. My NPCs are slightly lopsided after they shift from running (bento) to some of the non bento standing anims.

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  • animats changed the title to Wanted: .bvh file for Bento neutral stance
  • 4 weeks later...
On 9/9/2023 at 10:49 PM, animats said:

I need a .bvh file which just has all the neutral positions for a bento skeleton. Pose stance would be fine. I just need to be able to reset the extra bento joints after a bento anim has terminated and I need to run a non-bento anim. My NPCs are slightly lopsided after they shift from running (bento) to some of the non bento standing anims.

Sounds like said running animations use the mSpine 1-4 bones.

I had to make a 0 priority "pelvis_and_spine_fix" animation for my dolls to use after using furniture animations that offset the pelvis and/or rotate the spine bones.

I'm probably going to have to include volume bones in a new animation as some furniture wants to translate volume bones as well.

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