Brock Henley Posted June 22, 2011 Share Posted June 22, 2011 I've searched and didn't find this already covered so here goes. Does anyone know how to offset the x, y, z direction off the poseball for the MLP system? I don't mean the Z+1, Z+5, etc as that just adjusts the poseballs and not the offest the animations have off the ball. My problem is some but not all animations have the ball hidden under the base when they are set properly to the build.I know scripts inside poseballs cover this and can be adjusted but I have yet to find in the scripts where this can be done for each animation in the menu system. Any help is appreciated ....the script reading has my eyes glassy. Brock Link to comment Share on other sites More sharing options...
Cerise Sorbet Posted June 22, 2011 Share Posted June 22, 2011 It would be nice if MLP grew that capability, but if it can do that now, why is it still using pose balls? o.0 The nPose scripts use different avatar offsets for each animation, no pose balls are needed so they don't become buried. Is that the system you had in mind? Link to comment Share on other sites More sharing options...
Brock Henley Posted June 22, 2011 Author Share Posted June 22, 2011 Hi Cerise. Yes, with npose you can make that adjustment. I was hoping that was a capability the MLP system has as well. Not all animations sit right where the ball is. If the animation sits 3m higher than the ball the ball is buried under the build when the position is set properly. I figured it must be something I'm missing because this happens alot and others must've overcome it. Link to comment Share on other sites More sharing options...
Innula Zenovka Posted June 22, 2011 Share Posted June 22, 2011 If I have properly understood the problem, you might like to consider the work-round my business partner, Vesta, once figured out. Link to comment Share on other sites More sharing options...
Brock Henley Posted June 22, 2011 Author Share Posted June 22, 2011 Hi Innula. Thank you for the tip. I will try it today and see how it goes. I can see this being a solution to the problem. Link to comment Share on other sites More sharing options...
Innula Zenovka Posted June 22, 2011 Share Posted June 22, 2011 Hi, It certainly works for us, though there is the disadvantage that you have to remember to keep on tweaking the ~poseball object if and when you update the scripts. Link to comment Share on other sites More sharing options...
Emma Krokus Posted June 22, 2011 Share Posted June 22, 2011 Hi Innula I've just started using MLP - thank you for the tip! Emma Link to comment Share on other sites More sharing options...
Emma Krokus Posted June 22, 2011 Share Posted June 22, 2011 Hi Sorbet I love nPose, but I'm having major issues with the second avatar not being able to sit - and this despite trying several of the suggested workarounds (Pudenta Magic's, Howard Baxton's amongst others)... If you should be aware of any new fixes, I'd love to try them. Emma Link to comment Share on other sites More sharing options...
Brock Henley Posted June 22, 2011 Author Share Posted June 22, 2011 Success! Thank you for the tip. Worked like a charm. Link to comment Share on other sites More sharing options...
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