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Making Materials and Shine in Photoshop


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So, I spent a good part of a year figuring out how to make materials and shine for tattoos.  That's all sorts of spiffy, and I've managed to use them on heads just fine.  The problem comes in when I attempt to do materials and shine for a body tattoo.  The seams simply do not line up, and I'm left scratching my head as to how to proceed.  I've test different methods of making the normal and specular maps in photoshop, but I get the same result each time when I apply it to a body.  Is there anyone out there that can possibly assist me in figuring out what I need to do to get the normal and specular maps to work properly for body applier HUDs?

https://gyazo.com/c5e91119adefbcb7ed55db1e74c4de9a

Edited by Anastasia Tharnaby
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