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The clashing of sounds


Eddy Vortex
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When I'm at a live show, sometimes I have trouble hearing the music because there's a noisy prim, such as a bird or water fountain interfering with it.  And it's driving me crazy.

How do I pinpoint the location of the noisy prim so I can mute the offending object? 

Edited by Eddy Vortex
typo
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It looks like I'm gonna have to switch to Firestorm, won't I?  The LL viewer doesn't have the sound explorer in its World menu. I also realized the direct muting of objects isn't a thing for it either. I could mute people, but not prims.

The closest thing to the sound explorer in the LL viewer is through World > Show > Beacons > Sound sources.  I forgot I could turn down the Sound Effects in Preferences. 🤦‍♂️  So thanks for reminding me of this. 👍

image.thumb.png.d10ac0b39bb7c9cfbbef74e2611748ed.png

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