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Blocky Baking


Ford Lusch
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Hi All,

Pretty new to Mesh and Blender so apologies if this is a stupid question. I've been playing around with using a Torus and got to the point of baking the texture onto it. It's all looking good when I take it in world apart from one thing. Where there is a shadow from the bake the texture looks blocky, you can see the squares as the shadow grows darker and darker. I've attached a screenshot to see the effect. I've tried varying the render setting in Blender from anywhere between 200 and 1000 but it doesn't seem to make a difference. I've set the image to be 512 x 512 so would it be better at 1024?

Any suggestions how to remove the blocky look of the bake?

Thanks

blocky mesh.png

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