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Ford Lusch

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Everything posted by Ford Lusch

  1. As per title, I am selling this lovely fully landscaped & furnished roadside 2048 parcel. There is waterfront just a little down the hill. Currently up for the bargain price of L$8000 http://maps.secondlife.com/secondlife/Arguilleries/168/25/60
  2. I'm looking for some commercial moderate space, must be at least 4096 sqm and ideally square and over 1000 prims. Space will be for a store and club. Ground look and feel not important as all will be skyboxed. The club will run one event a week on a Saturday afternoon, the rest of the time will be mostly empty so land owner must be ok with this. This won't be lag heavy, just have that one busier period a week. Looking to be long term renter, so reach out in world if you have any questions.
  3. Villa Chianti- Our newest Villa on our recently redesigned island, clifftop views, great prim allowance, very affordable. Comes fully landscaped and furnished but furnishings can be removed if required. Visit the parcel here: http://maps.secondlife.com/secondlife/Royal Kingdom/238/194/37 Or on our website here: http://www.vargasclub.com
  4. As in the title, looking for as square a plot as I can get, don't really care where it is in terms of roadside etc as it's just for a skybox store. Contact in world if you have anything. Thanks
  5. Are you a talented, ambitious DJ, Singer, Host, Manager? Vargas is a young and emerging, adult and inclusive resort and venue and we are looking for talented people to join the Vargas family. We are looking for people who are self-starters & team players, to work with us as part of our team, to make Vargas a go to destination. Vargas is a vineyard themed resort, styled and inspired with a European and vintage ambience. Being a relatively young venue, we have a steadily growing member list and are looking to introduce more events in Euro and US time slots. We are open to most music genres and happy to consider emerging as well as experienced talent. Available Openings (SLT) Between 12 & 3 PM Sunday to Friday (1 or 2 hour slots) Between 5 & 8 PM Sunday to Friday (1 or 2 hour slots) ALL STAFF KEEP 100% OF TIPS If you are a host and DJ combo we are particularly interested in talking to you. We are also happy to talk to anyone in regards to management, social media and promotion. Vargas pride ourselves on being an open, inclusive, and trouble-free environment and many of our members would testify to that. You can find us in world here: http://maps.secondlife.com/secondlife/Royal Kingdom/226/218/39 and on Discord here: https://invite.gg/vargasclub If this sounds like you, please get in touch and let's see what we can create together Ford Lusch & Branwen Firanelli Co-Owners, The Vineyards & Vargas
  6. Thank you so much for that very detailed feedback Qie, that was really helpful and I appreciate it.
  7. Apologies if this is a dumb question but I've searched for something similar and cant' find an answer. There's lots of objects such as rocks, grasses etc in my region that have scripts in them to change textures for seasons etc. Do these scripts have any impact on region performance or are they completely dormant until initiated? I'm just curious if taking the scripts out of these items would help keep the region running smoother? Thanks for any advice.
  8. Villa Capri - Our newest Villa on our recently redesigned island, private beach, great prim allowance, very affordable. Comes fully landscaped and furnished but furnishings can be removed if required. Visit the parcel here: http://maps.secondlife.com/secondlife/Royal Kingdom/56/90/28 Or find more details either at our sales office: http://maps.secondlife.com/secondlife/Royal Kingdom/208/74/27 Or on our website here: http://www.vargasclub.com
  9. Villa Vivanco - Spacious and modern with expansive private beach and good prim allowance. Landscaped and optionally fully furnished. Visit the parcel here: http://maps.secondlife.com/secondlife/Royal Kingdom/64/208/32 Or find more details either at our sales office: http://maps.secondlife.com/secondlife/Royal Kingdom/208/74/27 Or on our website here: http://www.vargasclub.com
  10. Villa Ruinart - Our largest currently available villa. Secluded parcel nestled beside a waterfall, large private beach and fully landscaped and furnished. Visit the parcel here: http://maps.secondlife.com/secondlife/Royal Kingdom/56/158/27 Or find more details either at our sales office: http://maps.secondlife.com/secondlife/Royal Kingdom/208/74/27 Or on our website here: http://www.vargasclub.com
  11. Beautifully landscaped island featuring a small selection of private villas on separate islands to the main venues. Individually landscaped and optionally fully furnished should you require. Privacy and security with visitor orb and avatar privacy on private parcels. Generous prim allowance and competitively priced homes. All villas are waterfront and many include private beaches. Sky platform provided for personal use. Access to parcel radio stream. Details of all available villas can be found at our sales office here: http://maps.secondlife.com/secondlife/Royal Kingdom/208/74/27 Or on our website here: http://www.vargasclub.com
  12. Thanks guys, these really helped me get somewhere with it, very much appreciated
  13. Hi, Does anyone know of any tutorials on how to make these in Blender? I've seen lots of different ways of wrapping objects around an object but not sure what the best technique is for making them low poly and work well in sl. Do you use paths, or modifiers or something else to give that roughly wrapped string look? Any tips or advice would be greatly appreciated. Thanks
  14. Hi, I'm posting this as an owner of a newish club and I'm wondering about managers and what people might want / expect from the role. If you've had experience (good or bad) of being a club manager, what responsibilities did you have, what was your salary, how autonomous was you, are there things that did/didn't live up to your expectations. If anyone would like to contact me direct rather than through the forums please feel free. Thanks
  15. Actively looking for a GF 20000 Prim Sim to purchase. Happy to close a deal straight away for the right offer.
  16. Ahhh ok that makes sense now, so even though the layers are stacked they will still pick up the same texture when baked. So as long as I size the UV correctly before joining the stem and the flowers I'll just need to bake onto the one stacked UV map. Thanks for the explanation as I was sure I was missing something fundamental
  17. Hi All, I've been trying to do something with a UV Map, or assuming I can do something and after lots of googling and tutorials I am still none the wiser. I'm trying to make a plant with a stem and flowers and I'd assumed that if I created one flower, unwrapped it properly, I could then duplicate it and they would all use the same area of the UV Map. However every time I duplicate it basically puts another layer of the UV area over the existing one on the map. Is there a way to do this or am I trying to do the impossible, if it can't be done how do people create trees and the like with dozens of identical leaves. I hope what I'm trying to do makes sense and if anyone can help point me in the right direction that would be great. Thanks
  18. Thank you for the replies, I shall try the suggestions and see how I get on.
  19. Hi, I've followed some tutorials on using the cloth physics and made some nice cushions, drapes, towels etc. However I cannot find a way to make then optimal for sl and always end up at least 7 LI or more. Is this tool practical for sl or do these things have to be made by hand. Does anyone have any tutorials on either using the physics with sl, or creating something like a drape by hand in Blender? Thanks for any help.
  20. Some extra lighting seemed to really help, so thanks for the tip on that.
  21. Ford Lusch

    Blocky Baking

    Hi All, Pretty new to Mesh and Blender so apologies if this is a stupid question. I've been playing around with using a Torus and got to the point of baking the texture onto it. It's all looking good when I take it in world apart from one thing. Where there is a shadow from the bake the texture looks blocky, you can see the squares as the shadow grows darker and darker. I've attached a screenshot to see the effect. I've tried varying the render setting in Blender from anywhere between 200 and 1000 but it doesn't seem to make a difference. I've set the image to be 512 x 512 so would it be better at 1024? Any suggestions how to remove the blocky look of the bake? Thanks
  22. The Vargas Club is an adult vintage themed hangout/nightclub catering to the D/s community and open-minded thinkers. Enjoy live music and DJs in a kink positive atmosphere. ****************** We are currently looking for experienced SL DJs to work as needed for scheduled events in North American, UK and European timezone. No minimum hours are required - times are flexible. Flexible on genres of music (no country). *Must be 18+ in RL *Keep 100% of all tips *Salary to be negotiated If interested please contact Ford Lusch or Branwen Firanelli (calling cards below) to discuss.
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