Sunbleached Posted September 4, 2019 Share Posted September 4, 2019 Hi! I want to share some particle systems: FIRE //* script_starts_here: FIRE SCRIPT ON/OFF TOUCH PUBLIC // integer run; default { touch_start(integer total_number) { if(run) { run = FALSE; llParticleSystem([]); } else { run = TRUE; llParticleSystem([PSYS_PART_MAX_AGE,2.50, PSYS_PART_FLAGS, 259, PSYS_PART_START_COLOR, <0.18, 0.16, 0.13>, PSYS_PART_END_COLOR, <0.59, 0.65, 0.62>, PSYS_PART_START_SCALE,<0.15, 0.15, 0.00>, PSYS_PART_END_SCALE,<0.77, 1.21, 0.00>, PSYS_SRC_PATTERN, 2, PSYS_SRC_BURST_RATE,0.00, PSYS_SRC_BURST_PART_COUNT,4, PSYS_SRC_BURST_RADIUS,0.00, PSYS_SRC_BURST_SPEED_MIN,0.07, PSYS_SRC_BURST_SPEED_MAX,0.35, PSYS_SRC_ANGLE_BEGIN, 1.65, PSYS_SRC_ANGLE_END, 0.00, PSYS_SRC_MAX_AGE, 0.0, PSYS_SRC_TEXTURE, "006d9758-81da-38a9-9be3-b6c941cae931", PSYS_PART_START_ALPHA, 0.40, PSYS_PART_END_ALPHA, 0.00, PSYS_SRC_ACCEL, <0.00, 0.00, 1.14>]); } } } //* script_ends_here SMOKE //* script_starts_here: SMOKE // default { state_entry() { llParticleSystem([PSYS_PART_MAX_AGE,2.50, PSYS_PART_FLAGS, 259, PSYS_PART_START_COLOR, <0.18079, 0.16000, 0.13761>, PSYS_PART_END_COLOR, <0.59811, 0.65541, 0.62564>, PSYS_PART_START_SCALE,<0.15062, 0.15062, 0.00000>, PSYS_PART_END_SCALE,<0.77423, 1.21800, 0.00000>, PSYS_SRC_PATTERN, 2, PSYS_SRC_BURST_RATE,0.00, PSYS_SRC_BURST_PART_COUNT,4, PSYS_SRC_BURST_RADIUS,0.00, PSYS_SRC_BURST_SPEED_MIN,0.07, PSYS_SRC_BURST_SPEED_MAX,0.35, PSYS_SRC_ANGLE_BEGIN, 1.65, PSYS_SRC_ANGLE_END, 0.00, PSYS_SRC_MAX_AGE, 0.0, PSYS_SRC_TEXTURE, "006d9758-81da-38a9-9be3-b6c941cae931", PSYS_PART_START_ALPHA, 0.40, PSYS_PART_END_ALPHA, 0.00, PSYS_SRC_ACCEL, <0.00, 0.00, 1.14>]); } } //* script_ends_here RAIN //* script_starts_here: RAIN / ON/OFF CHAT COMMAND Say : /10 start / stop // default { state_entry() { llListen(10,"","",""); } listen(integer chan, string name, key id, string msg) { if(msg=="stop") { llParticleSystem([]); } else if(msg=="start") { llParticleSystem([PSYS_PART_MAX_AGE,1.20, PSYS_PART_FLAGS, 259, PSYS_PART_START_COLOR, <0.73, 0.84, 0.79>, PSYS_PART_END_COLOR, <0.61, 0.76, 0.82>, PSYS_PART_START_SCALE,<0.10, 0.00, 0.00>, PSYS_PART_END_SCALE,<0.10, 3.69, 0.00>, PSYS_SRC_PATTERN, 8, PSYS_SRC_BURST_RATE,0.10, PSYS_SRC_BURST_PART_COUNT,25, PSYS_SRC_BURST_RADIUS,5.57, PSYS_SRC_BURST_SPEED_MIN,0.11, PSYS_SRC_BURST_SPEED_MAX,0.64, PSYS_SRC_ANGLE_BEGIN, 0.00, PSYS_SRC_ANGLE_END, 0.78, PSYS_SRC_MAX_AGE, 0.0, PSYS_SRC_TEXTURE, "06675bc5-e9b9-0557-7179-fbf7779faed8", PSYS_PART_START_ALPHA, 0.20, PSYS_PART_END_ALPHA, 0.75, PSYS_SRC_ACCEL, <-0.37, 0.45, -12.00>]); } } } //* script_ends_here Have fun! Link to comment Share on other sites More sharing options...
Madelaine McMasters Posted September 4, 2019 Share Posted September 4, 2019 (edited) Hi Sunbleached, Your "Fire" and "Smoke" scripts use the same texture and similar start and end colors (grey). I imagine they'll both look like smoke. Wanna check that out? They also use different invocation methods, Touch->Fire, Rez->Smoke, Message->Rain. That's not a problem, but might confuse newbies. Scripting is fun, particularly with llParticleSystem(). My newest avatar is constructed using nothing but that call and one texture. Edited September 4, 2019 by Madelaine McMasters 1 Link to comment Share on other sites More sharing options...
Sunbleached Posted September 4, 2019 Author Share Posted September 4, 2019 30 minutes ago, Madelaine McMasters said: Hi Sunbleached, Your "Fire" and "Smoke" scripts use the same texture and similar start and end colors (grey). I imagine they'll both look like smoke. Wanna check that out? They also use different invocation methods, Touch->Fire, Rez->Smoke, Message->Rain. That's not a problem, but might confuse newbies. Scripting is fun, particularly with llParticleSystem(). My newest avatar is constructed using nothing but that call and one texture. Hi! I specifically made different options so that people could use it differently in these examples. Thank you, I hope you enjoyed it! It’s interesting to see your avatar from the particles! Link to comment Share on other sites More sharing options...
Madelaine McMasters Posted September 4, 2019 Share Posted September 4, 2019 9 minutes ago, Sunbleached said: It’s interesting to see your avatar from the particles! There are two particle effects that only fire for a second or two every 10-20 minutes, but this gives you some idea what I look like. 2 Link to comment Share on other sites More sharing options...
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