Jump to content

Skin didn't export?


LeeTheMermaid
 Share

You are about to reply to a thread that has been inactive for 1733 days.

Please take a moment to consider if this thread is worth bumping.

Recommended Posts

Hi everyone! I'm new to SL. I've been creating on IMVU for 13 years so I'm not new to meshing. I've exported my first mesh from Maya, I've attached the image. 

I was hoping someone could tell me what I've done wrong exactly, I'm at a loss. I'm used to exporting the skin of the entire torso, however I seem to have managed to export the skin under my mesh, but the skin at the waist is missing. How does this work? 

Any tips well be so welcome! 

09520b6bf55d5aa87ecac557ce9d9574.png

Link to comment
Share on other sites

On 7/26/2019 at 6:02 PM, janetosilio said:

Did you use avastar to export?

 

On 7/26/2019 at 1:06 PM, LeeTheMermaid said:

I've exported my first mesh from Maya,

So, first off: you don't need to export the "skin" (AKA the character mesh) along with the garment. There are two main reasons for games to do so, but neither apply to SL. You just need the sweater. One of the reasons is to define an alpha cut by providing a substitute geometry for the body part (i don't know if that's applicable to IMVU though), while in SL the body is always the same and alpha is achieved by using a dedicated clothing asset. In your inventory, type "worn" in search and see if you have any alpha on you, and in such case take it off.

Edited by OptimoMaximo
Link to comment
Share on other sites

You are about to reply to a thread that has been inactive for 1733 days.

Please take a moment to consider if this thread is worth bumping.

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share

×
×
  • Create New...