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Rezzing Object in Right Landscape Position


Prokofy Neva
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20 minutes ago, Prokofy Neva said:

It works whether or not you put it on physical, though.

Quite right, in your case.   Steph was referring to something quite different.  When you were putting that vector business into the parameter for VELOCITY (the one that says ZERO_VECTOR), she was pointing out that you can't specify a velocity for a non-physical object.  If you try, nothing happens.  But that's irrelevant to your case, since you (1) are not rezzing a physical object and (2) are not intending to change its velocity.  

Anyway, glad you got it to work.  Typos will get us all in the end, I swear. 🙄

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8 hours ago, Rolig Loon said:

That's because there's a minor typo:


default
{
    touch_start(integer total_number)
    {
        llRezObject("OBJECTNAME", llGetPos() + < 0.0, 0.0, 0.5 >, ZERO_VECTOR, llEuler2Rot(<0.0, 0.0, 90.0>*DEG_TO_RAD), 42); // edit object-name and change relative coordinates of rezzed object if desired - default: .5m above rezzer object
    }
} 

mea culpa

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