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Animation hover hight


samfox3537
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Hi!

I have a kneeling animation that when I use it, I get buried into the ground half way up on my thigh. I have other kneeling animations that works just fine. Is there a way to adjust the pre set hover hight of these animations, without having to manually change the hover hight each time I want to use this animation?

I have turned off all AO's.

Thanks/Sam    

Edited by samfox3537
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No, there isn't.  The default position for an animation is determined  by the creator.  You can correct for that design setting by adding an offset with the Hover Height slider in your viewer but you cannot change it in the anim itself. You could, of course, contact the creator and ask for a customized version, if you are willing to pay for one. 

Actually, I should add that if you trigger the animation with a script can define the sit position with llSetTarget.  That will give you a predictable sit height in specific furniture, vehicles, and other objects that you own.

Edited by Rolig Loon
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