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samfox3537

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  1. As I'm in Sweden, I guess it's very much the same laws here as in Germany.
  2. Thank you Alwin, I'll have a look at it. But if I read between the lines, I guess it's not worth the effort for just one occasion.
  3. I want to throw an inworld party and like to play my own playlist for the guests. I own a parcel on mainland. Is it possible to simply stream music I have on my Spotify playlist, or do I need to make some other arrangements to stream music inworld on my parcel?
  4. Hi! I have been driving around on the mainland and seen gas stations along the road. At first I just consider them as decorations, but then I have noticed that some pumps seem to have scripts in them that provide fuel for cars and trucks. Apparently I don't have the right kind of car as nothing happens when I try to use the scripts in the pumps. Can someone tell me how this works or point me to a page where I can read up on the matter. Sorry if I post in the wrong forum but I didn't find any that fit my question / Sam
  5. Thank you Rolig. I will surely keep the scripting option in mind. /Sam
  6. Hi! You are correct about BVH-files and priority, not able to raise it above 4. It looks like I have to figure out what priority my AO has and take it from there. Thanks a lot/Sam
  7. Hi! How can I make an animation play while my avatar is walking (or running)? I have made an animation where my avatar is holding something in her arms, like hugging a pet. I have used the free QAvimator 0.0.1 for windows to make the animations for the arms and it looks ok while standing. Now I want her to walk or run but I also want her to keep playing the hugging animation. I have uploaded the animation both as prio 2 and prio 4, but as soon I start walking, the hugging animation stops playing. The only difference I notice is that when I stop walking, the prio 4 version kicks back in. The prio 2 doesn't. So my question is, how can I make my avatar keep hugging the pet while walking? Is it something in the animation itself I should fiddle with, or is it my AO that is messing it up for me? Thanks/Sam
  8. Hi! I have a kneeling animation that when I use it, I get buried into the ground half way up on my thigh. I have other kneeling animations that works just fine. Is there a way to adjust the pre set hover hight of these animations, without having to manually change the hover hight each time I want to use this animation? I have turned off all AO's. Thanks/Sam
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