aurora81 McMinnar Posted June 8, 2016 Share Posted June 8, 2016 Hello all :)Are many days that I've problems with bake in c4d.I've objects in metal and when I try to bake them I've textures totally black.Render settings is in hdr, rendering is perfect, when I try to bake the texture I can see the reflection but with bake object doesn't works. Link to comment Share on other sites More sharing options...
MSTRPLN Posted June 8, 2016 Share Posted June 8, 2016 I'm not familiar with Blender since i use Autodesk 3Ds Max but what i do know is, are you trying to bake Diffuse or a Complete map (not sure if that's a thing in Blender) Because metal in diffuse (also on PBR such as Ndo2/Substance Painter) the diffuse of metal will always be black, the metal look will come from either a meal/rough workflow or spec/gloss. Basically a metal/rough workflow will make the object's surface look like metal with a metalness and roughness map, the spec/gloss will do the same but with a specular & glossiness map. Hope i informed enough & correct me if i'm wrong. Link to comment Share on other sites More sharing options...
aurora81 McMinnar Posted June 8, 2016 Author Share Posted June 8, 2016 I'm using cinema 4d... Material that I used have only 2 channels one for colour and one for reflection, into this for reflection I've used also fresnel and into render is all ok, I see the metal with all brightness and reflection and I see them also when I bake the texture and select the reflection channel... but is only with bake object that I've a black texture, is this the problem. Link to comment Share on other sites More sharing options...
CalysAvenger Posted August 13, 2016 Share Posted August 13, 2016 I have exactly the same problem ! When i back my model with metal material, it's black ! My render is great but when i bake .... Black ! Help please Link to comment Share on other sites More sharing options...
Anarebe Posted June 1, 2018 Share Posted June 1, 2018 Hi everyone, did anyone solve this problem? Link to comment Share on other sites More sharing options...
OptimoMaximo Posted June 2, 2018 Share Posted June 2, 2018 If you bake colors and do not do a full illumination bake, the texture comes out black because that-s what a diffuse texture for metal is: black. Metals have no diffuse components and their color is represented in the specular color map. I don't use C4D, i'm Maya user, but i would suggest to find a bake type called along the line of "Full Illumination", "Diffuse Lighting" or "Render to Texture" to achieve your bakes. Hope that helps 1 Link to comment Share on other sites More sharing options...
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