- 0
is there a limit to how many physics you can have in a parcel? Blake Sea area.
You are about to reply to a thread that has been inactive for 2901 days.
Please take a moment to consider if this thread is worth bumping.
Please take a moment to consider if this thread is worth bumping.
Question
xoxoxSASSYxoxox
We have a home, and want to rez our boat on our parcel in the Blake Sea area. We are getting a "cant enable physics or object - - insufficent land resources" not sure how to correct it? We try rezzing at a rez spot on Blake Sea by our home and when crossing a SIM line it disappears. Answer?
** We have plenty of prims and L.I. for this parcel. According to the Land/Object we have over 400 left when this boat is rezzed. **
Part II:
After several hours of looking at everything here is what we know:
1) Even tho the prim count IS 148, when dropped it consumes 500+ bc of the physics of the boat.. so we freed up the needed amout plus. Once the boat "registers" to the server whats going on the prim count drops to the said amount of 148. So we tackeled on issue. Now we can rez the boat on property.
2) With that said: Now issue is crossing sims and having the available prim count to go from sim to sim across Blake Sea. This is a bit trickier. We had issues in the first couple crossings.. even tho the sim DID have over 1K or 2K prims avail. we still were pushed physically off the boat still in pose, as if we were still on the boat with the boat in another sim still moving.. lol.. with our maps up we could tell what was coming into the sims when we were, and at the time we went in nothing else was there to stop us from going thru smoothly. Yes, I understand the server issue, Yes, we have tried to be patient for the allowances.. even WITH the momentarily 500+ (585 actually) that tries to register bc of the physics it does go down to 148 within a minute. What is still confusing: WITH the available prims.. over 1K or ever 2K at times.. we still are pushed off the boat and thrown across 2 sims or so as the boat stays in place or moves forward thru the sim we were trying to cross.. ONCE we had a warning we could not go thru bc not enough prims were avilable.
Thank you for your help. We do appreciate this. We have contact the designer who is well known in SL and has done MANY other deisgns which I am sure she is qualified to help. If not.. I see a ticket to SL coming about this issue.
Thanks again!
Link to comment
Share on other sites
2 answers to this question
Recommended Posts
Please take a moment to consider if this thread is worth bumping.
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now