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I have a Mesh with tunnel its height 1.09 cm . is there any method to let the avatar go through the


gihan123
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There's a couple of theoretical ways to do this. Note that I won't be explaining in full detail because this isn't the right format for this.

  • Make the tube phantom and support it from below (mind your head!)
  • Since it's mesh, use a custom physics shape without a ceiling
  • Use a moving poseball to push a sat avatar using an animation - like a ladder climbing script
  • Use a scale factor to compensate for the fact that in Second Life, agent bounding boxes are a fixed height.
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