Melysange Posted September 28, 2014 Share Posted September 28, 2014 Hey guys, I am requesting your help because i can't manage to extract the UV and occlusion map textures from a mesh i made... I am using blender v2.71 with the avastar add-on and i made shoes that i would like to sell full permission and i would like to get the UV map of the mesh and the occlusion map texture but i have no clue on how to do it.. anybody can help me please? Thank you in advance :matte-motes-bashful-cute-2: Link to comment Share on other sites More sharing options...
Medhue Simoni Posted September 28, 2014 Share Posted September 28, 2014 Here is a video that i created that shows the basics of how to UV unwrap a model, and at the end it shows how to bake shadows into the texture. Link to comment Share on other sites More sharing options...
Melysange Posted September 29, 2014 Author Share Posted September 29, 2014 Hello Medhue and thank you very much for your video, it helps a lot and i feel less confused about uv maps now though i have a problem, i am not using the same version of blender as you and when i go into the UV editing mode, i don't have the same menu as you do and i can't find the proper features (sorry about that i still begin with blender by the way ^^) Here is a screenshot of what i have after going into the UV EDITING mode: Thanks again for the appreciated help Link to comment Share on other sites More sharing options...
Gaia Clary Posted September 29, 2014 Share Posted September 29, 2014 The UV Map of a model only shows up if: The model has been set to EDIT Mode The model has been UV Unwrapped (in edit mode press "u") You need to learn about the different UV Unwrapping types and about how to create UV seams. btw: your follow up question will probably be: How do i add a texture to my model... http://blog.machinimatrix.org/materials-and-textures/ Link to comment Share on other sites More sharing options...
Medhue Simoni Posted September 30, 2014 Share Posted September 30, 2014 Melysange wrote: Hello Medhue and thank you very much for your video, it helps a lot and i feel less confused about uv maps now though i have a problem, i am not using the same version of blender as you and when i go into the UV editing mode, i don't have the same menu as you do and i can't find the proper features (sorry about that i still begin with blender by the way ^^) Here is a screenshot of what i have after going into the UV EDITING mode: Thanks again for the appreciated help As Gaia has pointed out, you need to be in Edit Mode, in the right hand screen. In this image, you are in Object Mode. The version I'm using, compared to the version you are using, is not any different for UV unwrapping. Link to comment Share on other sites More sharing options...
Nalates Urriah Posted October 6, 2014 Share Posted October 6, 2014 Once you have the object in Edit mode the UVmap editor will have a UVs item in its menu. At the top of that menu items is: Export UV Layout. This will export an image of the UV Layout that can be used in GIMP/Photoshop for making textures. Link to comment Share on other sites More sharing options...
Recommended Posts
Please take a moment to consider if this thread is worth bumping.
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now