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Is AO priority 1 the HIGHEST priority or the LOWEST?


Ravenhill97
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This may seem like a dumb question, but I feel the information around this is unclear.

AOs have priorities - usually 1 to 4 . But is 1 the HIGHEST priority or the LOWEST?

"First priority" things usually have the highest priority, but reading the documentation gives the impression that in SL "First Priority" is 4. (4 being higher than 1).

 

Thanks!

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Raven, I may be wrong on this but it's been my experience that the AO doesn't have/set the animation priority, the individual animations in the AO each have the priority set in their internal scripting. I notice this usually when I load additional animations and see that some will override a in-world sit animation and some will not. Even more fun is when only a small % of an animation works to override an existing pose I'm on in-world.  

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Ravenhill97 wrote:

This may seem like a dumb question, but I feel the information around this is unclear.

AOs have priorities - usually 1 to 4 . But is 1 the HIGHEST priority or the LOWEST?

"First priority" things usually have the highest priority, but reading the documentation gives the impression that in SL "First Priority" is 4. (4 being higher than 1).

 

Thanks!

It's actually the animations IN the AO that have priorities and they were set at upload. If two animations are being played at the same time  the animation with the highest priority number will be played - i.e. a priority 4 animation will override a priority 2 animation.

Personally I find priority 3 the best level for AO animations because they will replace all the default animations properly but special animations like bag-hold poses or dances are usually priority 4 or higher and will override the AO animations so you don't have to turn the AO off as often.

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