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S4SL [humor]


LepreKhaun
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HEY, how about a Visual Basic sort of interface for doing your LSL scripts?!?

 

Scratch for Second Lifehttps://www.youtube.com/watch?v=nSJSnZF5uxk - has it ready-made; a Lego style, building block approach to making your scripts. Download it for free here- http://web.mit.edu/~eric_r/Public/S4SL/.

 

That's right, no longer will you have to ever, ever refer to the wikis (http://lslwiki.net/lslwiki/wakka.php?wakka=HomePage and http://wiki.secondlife.com/wiki/LSL_Portal) and you'll never again need to look up over 400 library functions (http://wiki.secondlife.com/wiki/Category:LSL_Functions) nor will you have to try to recall over 500 LSL constants (http://wiki.secondlife.com/wiki/Category:LSL_Constants). Once you have this, why- you won't even need to learn math!!!

 

Just put the pieces together and, whiz bang-> you're done! woot woot!

 

Caveat: Making the basic "Hello, Avatar" script may result in a few unneeded lines. In fact, it'll probably be quite a few, an embarrassingly large number some might think. But, hey, you won't need the wiki to make it! YOLO!

 

On a serious note:  Eric Rosenbaum sorta'/kinda' had a fine idea here. A Visual Basic interface to LSL imo could be a good thing except for one thing- cargo cult programmers unwilling to learn but determined to do "magic" in SL. Oh my, what are we going to do?

 

I salute Eric's efforts and by no means am I belittling his attempt to take some of the pain out of programming in LSL, one of the most crippled, obtuse and buggy scripting languages I have ever seen.

 

I wish Mr. Rosenbaum a rich and rewarding life, I only hope he has learned not to joust at windmills at this point.

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One of my RL interests is teaching beginners to program.  I already have Scratch for LSL and Scratch itself (an old version, the new ones are internet-based).  Scratch and Greenfoot (http://www.greenfoot.org/door) are ideal little IDEs for people to learn the concepts of program-flow, variables, etc.  Scratch for LSL was a 'good idea' that never really took off and hasn't been updated for several years (or hadn't last time I looked.)

Incidentally, for anyone who likes Interactive Fiction (IF) THE easiest general(ish) programming language and tool I've found of any sort is Inform 7 (http://inform7.com/) which is great for a lot of things but has limited graphics ability.  Emily Short, famous for her characters in IF, created LittleTextPeople, which was bought by Linden Lab (http://lindenlab.com/releases/linden-lab-acquires-game-studio-littletextpeople).

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Actually, Nova could have added still another "No".

The reasoning behind the 'Basic' name is because of its use of basic English keywords. In wide usage now is Visual Basic.Net which, as one of the powerful and (arguably) equal .Net languages using the CLR, is 100% object-oriented.

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Erik Verity wrote:

Actually, Nova could have added still another "No".

The reasoning behind the 'Basic' name is because of its use of basic English keywords. In wide usage now is Visual Basic.Net which, as one of the powerful and (arguably) equal .Net languages using the CLR, is 100% object-oriented.

COBOL, FORTRAN and ALGOL predated Basic and all used pretty much the same set of basic English keywords.

 

The etymology of BASIC is it's an acronym for "Beginner's All-purpose Symbolic Instruction Code" and was initially for students and other less technically inclined individuals to program.

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If I were informed of that acronym it was long enough back that I just don't remember it, although I suppose I could have found it online if I looked for it. The earlier languages were before my time, but then so was Basic and Visual Basic technically. When I first studied VB it was .Net with the boasting of being recreated as object-oriented as opposed to its procedural origin.

I do realize the name had no relevance to not being object-oriented, as there were no o.O. languages back then to compare with. I believe Java was the first o.O. language developed (correct me if I'm wrong).

@Peter: For learning/teaching programming (and animation), have you seen Alice?

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PeterCanessa Oh wrote:

...

Incidentally, for anyone who likes Interactive Fiction (IF) THE easiest general(ish) programming language and tool I've found of any sort is Inform 7 (
) which is great for a lot of things but has limited graphics ability.

...

Thanks to you I haven't gotten anything done this week except avoid getting eaten by grues (so far). But if my lamp goes out I'm going to ... ARRRGGGGHHHHH!

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:-) I should point out that Inform 7 is probably only the easiest language I've found because it has a really, really good compiler that lets you write programs - it's designed for text 'adventure' games but is quite flexible - in 'natural' English, almost.  If English isn't your first language then you may still have trouble with it.

Have fun - and lots of lost time, lol

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