Remi Messmer Posted October 30, 2013 Share Posted October 30, 2013 I AM A BULDER AND I WOULD LIKE TO HAVE THE VICE COMBAT SYSTEM TO PUT IN MY MILITARY BULD.CAN SOMEBODY TOOL ME WHERE I CAN FIND IT Link to comment Share on other sites More sharing options...
Duckie Dickins Posted October 30, 2013 Share Posted October 30, 2013 It's my understanding that VICE is being phased out for a new system called MCE (Modern Combat Environment) made by Aeon Voom. Link to comment Share on other sites More sharing options...
Remi Messmer Posted November 1, 2013 Author Share Posted November 1, 2013 TY SO MUCH Link to comment Share on other sites More sharing options...
mysteriousdots Posted November 8, 2013 Share Posted November 8, 2013 Contact whitewolf mumfuzz cuz if you talk to the big boss directly you get instant block/ignored. MCE is in beta still. Link to comment Share on other sites More sharing options...
Sidney Pobieski Posted May 10, 2014 Share Posted May 10, 2014 In no way is VICE being "phased out". More people use it than don't, and many have a serious concern with transitioning to a closed system owned and controlled by a single vendor. Link to comment Share on other sites More sharing options...
Xilin Yifu Posted September 8, 2018 Share Posted September 8, 2018 I realise this is an old thread but I thought I'd give it a try anyhow. I have what I hope is not a unique problem in the SL combat community. I have built an NPC enemy combat system that works fine with ordinary physical bullets and a simple open source HUD. However, the group / region that I do combat roleplay in (IndoChina - hi Sydney!) uses VICE weaponry. I love using VICE, but I have have hit the problem of VICE weaponry needing to be attached to an avatar (or sat on) for bullets to do damage Does anyone have any thoughts on how my NPCs could have VICE scripts added (to give and take damage) that would activate without being attached to or sat on by an avatar? Any guidance hugely appreciated. Kaylee Link to comment Share on other sites More sharing options...
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