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exporting mesh question in blender


calleo1990
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i made some mesh in marvelous designer, then edited it in blender and exported it to upload into sl.. when i export the mesh clothing item, a friend told me i should select to export it in meters because thats what sl uses. when i do that, the size goes down to like 0.1% and uploads into sl really teeny tiny. what should i set the size on? any ideas?

ps i dont have avistar

 

EDIT----------------------

i found out i was rezzing them after all, only they were teeny tiny. so im gonna scale them at 10000 or something and try that. a friend told me thats what happened to them. fingers crossed. thanks for the help tho

 

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You should ask in the MESH forum. I don't do clothes but from what I have read you want to be sure and APPLY > SCALE from the Objects panel and then export your dae file using SL parameters (that is probably not quite right as I never use it *wink* but there is an option you can check when exporting that works best with SL and rigged clothes.

 

Again, ask for more info on the MESH FORUM :D

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