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Why am I instant crashing every time I try and texture my mesh pieces?


Bee Dumpling
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Are you wearing it? If so, rez it on the ground and then try again.

There are two bugs that may be at work here:-

1. The 'Editting Mesh While Worn' bug, which will crash you and as far as I know present in all viewers.

2. The 'Viewing Mesh with 32-bit (alpha) textures on surfaces' bug, which will also crash you and is in a smaller sub-set of viewers.

If the second issue seems more likely, you may need to use a different viewer.

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If you have an ATI graphics card, your problem may be https://jira.secondlife.com/browse/VWR-28607 .  ATI/AMD is not focused on development for programs like SL that use OpenGL, so SL residents have a long history of problems with ATI cards.  If that's the issue you face, the workaround while you wait for the developers to figure out a permanent fix is to 

  • Roll back to Catalyst 12.1
  • Turn off "Enable highlighting of selected prims"
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