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100% transparancy shows up as moire pattern on prims.


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Whenever I use any of the newer SL viewers or Phoenix Firestorm all of the 100% transparent textures show up with a white moire pattern where they used to be completly transparent.  This is on both objects that I have created as well as objects other people have created.  I have cleared cache several times with no improvement. 

I don't have this problem when I use an older viewer like SL V1.23 but do have it SL V3.0.3 and V3.3.  

I searched the Knowledge base for this and did not find anything.

Here is  photo illustrating what I am seeing.  The animated monkey I made walks around in a circle by this moving disk below it.  It used to be 100% transparent, but now shows up with this wierd pattern on it. 

Picture 2.jpg

 

Thank you Nyll and Innula,  I fixed the problem by doing a clean install as was recommended in this other thread  http://community.secondlife.com/t5/Creation/Default-texture-is-black/qaq-p/1560387

I tried to upgrade my graphics drivers a couple of months ago but the Apple device said I was already using the newest drivers.  Fortunatly the clean install fixed the problem.  I removed every scrap of old SL, Phoenix and Firestorm applications and files, except for chat files and reinstalled a new copy of Firestorm.  Everything looks great now.

 

UPDATE:  After relogging the moire patterns are back in the Firestorm Viewer but not in Phoenix.  I guess I will check again for graphics driver updates.

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I'm wondering if it's a graphics card/driver issue.  I've tested the default transparent texture from the Inventory Library, uuid  8dcd4a48-2d37-4909-9f78-f7a9eb4ef903, and that works OK for me in Catznip,

Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce GTX 550 Ti/PCIe/SSE2

Windows Graphics Driver Version: 8.17.0013.0142
OpenGL Version: 4.2.0

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