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Need some suggestion for a mesh vehicle's appearance.


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Hi

My advice (from someone who has never made a hover bike before) would be to decide on a method of propulsion and build around that. Keep the lines simple but add some basic details to make it more interesting to look at . Also don't let the texture you are using overpower the mesh :)

I tried modeling one and it looks more like a jet bike ..........but  maybe it gives you some ideas :

Almost like a Hover- bike .png

 

and please allow yourself to use more vertices . 58 verts is EXTREME low poly modeling :)

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