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See Through Gaps in Mesh Clothing - Easy Fix!


Medhue Simoni
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Recently, I've been seeing a bunch of mesh clothing with see through opening, when you look at them from an angle.

 

I don't make that much clothing, but when I did, I came across the issue of not having double sides polygons. When you look through the gap in the clothing and the avatar, you will see right through the back side of the mesh. After looking at how others tackled this issue, without creating too many more verts, I started finishing off the open ends of the clothing with another extruded edges and hiding it inside the clothing. Here is a video that I created to demostrate it. It's extremely simply.

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Excellent Medhue.  Applause-Hands.gif  :smileyhappy:

So easy thing to, I wonder why all clothing designers don't do it. In many cases else good looking mesh item is ruined by those see through edges.

I have one miniskirt where the edges have been done like this. I can sit with it without revealed the void inside. Perfect! :matte-motes-big-grin:

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Coby Foden wrote:

Excellent Medhue. 
Applause-Hands.gif
 :smileyhappy:

So easy thing to, I wonder why all clothing designers don't do it. In many cases else good looking mesh item is ruined by those see through edges.

I have one miniskirt where the edges have been done like this. I can sit with it without revealed the void inside. Perfect! :matte-motes-big-grin:

Yeah. I think it is just because the creators don't think it is going to be a big deal. I thought the same thing until I was wearing them all the time and it just annoyed me to no end. When I found the simple trick to fixing it, it was too easy not to do. Then, just like you, I've seen quite a few great looking mesh outfits that all have this same issue. Today, I woke up and thought, I'm gonna make a tutorial for it.

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