Hi everyone, For the past few months, I've been developing an item that uses the long-known JumpPos code (also called PosJump) to do long-distance teleports. I never could get WarpPos to work reliably, so I eventually settled on the very odd JumpPos code... which until about two weeks ago, worked like a charm every time. The Lindens have broken these "features" before, but promised that they would not do so again until they had developed a "Linden-approved alternative" for doing non-physical jumps across long distances (in my case, over distances up to 4,000m). But after months of successful operations, my device suddenly stopped working properly about two weeks ago... when it started to target a specific destination that wasn't hard-coded in the script. The script didn't change, so I'm wondering if WarpPos and JumpPos/PosJump have been broken once again? And I wanted to ask if anyone else has started to have similar problems recently with products that use these public-domain techniques? Many Thanks! Timesie