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Ryker Jacobus

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About Ryker Jacobus

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  1. What's a statistic: An empirical measurement, a report; an ‘expert’s’ interpretation of performance based on numbers (whether truly reported or not)? Economics has never been a science because the human values cannot be quantified. Hence, economists talk of ‘trends’ and ‘confidence’: in the final analysis, perception is more important than numbers and thus the reason accountants feel the need to ‘spin’: it's to make us feel better or sell us something. The reality is, what’s most important here is, how people feel: their individual visceral responses based on personal experience. However, here’s some numbers not reported in this column: A leading online shares monitoring and broker connection agency reports Linden Lab’s Venture-Backed Index Value in September as $248M down from $375M in March 2010. Yikes! Confidence, how’s that feeling? Steep falls followed the major ‘events’ in SL & LL: the demise of Kingdon, the introduction of Viewer 2.0 and the 30% staff cut. To follow is a quote from the sites published 55 page “Research Report” (a kind of guide for potential investors). It’s full of numbers and statistics, but how accurate is any of it? Who knows? “Growth in Active User Base Could be Slowing: While number of unique visitors to the site continues to grow, the rate has slowed over the last year. For instance, the company registered a y-o-y growth rate of 13% for this metric in Q1:10, well below the 26% for March 2009. We believe significant slowdown in the growth of active users could add downside to our valuation. Also Second Life has dropped from being ranked number one on Nielsen PC games ratings in March 2009 to number eight in May 2010. The average minutes per week spent on Second Life has decreased from 760 minutes in March 2009 to 258 minutes in May 2010, a drop of almost 66%” What I can say as a personal; categorical truth and testament to the report’s verity, is that I’m part of that 66%.
  2. Cool thread Unklebob, good for new users too, if it really heats up So many great things to do in SL but exploring is definitely a fun pastime Props to followme... "Show and Tell" at Lummerland is excellent. Often cutting edge design and a great way to 'showcase' a build. Plus, lots of different levels of expertise, which again is great for those just starting out (in the building journey that is). Agree with many of the suggestions here: "Apollo Gardens" is a 'must-see' Here's one I'm not sure is so familiar but one of my absolute 'Top Ten': "The Far Away" by AM Radio http://slurl.com/secondlife/Dreamworld%20North/201/158/24 Infact, anything by IDIA (check AM's picks) is absolutely awesome. Almost feel like 'not telling' because they're so special and in a way it would be sad to see crowds there (go, and you'll see what I mean) but they should be supported. Also, Immersiva by Bryn Oh is on my TT list too
  3. Hi Drew, I encountered the same problem. On closer inspection of the release notes I found that the new version is only supported on Intel, not IBM CPUs. I suspect you are running a Power PC as I do. Makes no difference what other specs meet the listed criteria or what OS you're running: I'm running 10.5.8, it's a no go for us I'm afraid I thought it might work in another environment, I tried X11 but it didn't work. Perhaps some one else has a solution for us.
  4. Harris.McCallen wrote: There are two reasons. One, that it makes tracking easier, has already been answered. The other reason has been around a few years and has nothing to do with the new "roadmap" being discussed. Simply, the reason is that you can't use the "Deliver as Gift" option with FREE items. Obviously selling an item at 1L$ has little to do with greed or squeezing every possible bit of money out of an item, as the actual value of 1L$ to a seller, is almost inconsequential. That said, merchants face a related problem by not pricing demo products at 0L$. Their work doesn't show up in the FREE ITEMS category and won't be discovered through random browsing. But the years-old reason for the 1L$ pricing on demos, is simply to unlock the "Deliver as Gift" option. It allows you to shop and purchase items for a friend. Amusing rational A+ for effort. My friends love to receive demo items as gifts to further clutter their inventories??? Nup. If your rationale is serious, as a merchant I think you need to better understand your customers and how they more usually shop. Most people I know buy beautiful complete items as gifts for their friends and personally I have NEVER received a demo from a friend. Usual demo products are generally personal items that customers like to purchase themselves. If they're reluctant to pay your fees, you loose their custom AND the possibility that they'll consider buying a gift for a friend. If some one wants a friend to test one of your products, it's likely they'll pass a landmark and invite them to come and look for themselves. The landmark is likewise a free item that could potentially increase your traffic. Though in the interests of tracking, perhaps there’s a way to charge a buck for these too.
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