I made a mesh head, and want to use the Bento skeleton. I use Blender but do not use Avastar and have never had a problem rigging with the normal skeleton. My problem is that I parent the mesh to the bento skeleton and export, as I normally do, but when I upload to SL, under the Upload options tab, the boxes for "Include skin weight" and "Include joint positions" are not available to be checked. So if I upload the mesh is just a mesh, without a skeleton. I usually just parent the mesh to the skeleton, export, and upload. But that doesn't seem to be working and I do not know what I'm doing wrong. Every other tutorial is for Avastar, and I'm sorry, but I do not want to spend the money. (I did purchase it before it was a subscription and ended up doing the weights myself anyway.) So I have no idea what I'm doing wrong. Any help will be appreciated.
Thanks!