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renanyoy Oh

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About renanyoy Oh

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  1. I will wait the 64bits version of second life to use it again
  2. looks like it's the object cache which locks the rendering when turning the view around..
  3. it's a threading bug inside SL, something freeze the rendering, even in hightest or lowest settings it's exactly the same.
  4. I know it's not my computer, it's up to date everywhere.. and all others games or applications works perfectly and fluently on my computer.
  5. I'm using the last ATI drivers, all others games works perfectly at hi fps on my computer..
  6. the viewer 3.x is very laggy on my computer, something bugged in the renderer. it's like going back 3 years ago in SL. unusable for now; waiting next update to see again all my SL friends.. could you unlock 2.x viewer so we can use it and play in sl as usual. it's annying to be impeached to use SL since near one month now..
  7. the viewer 3.x is very laggy on my computer, something bugged in the renderer. it's like going back 3 years ago in SL. unusable for now; waiting next update to see again all my SL friends.. could you unlock 2.x viewer so we can use it and play in sl as usual. it's annying to be impeached to use SL since near one month now..
  8. same for me can't use SL anymore with viewer 3.0, waiting next version, I hope they will fix all bugs that make it unusable for the moment.. feel like back in 2005 with the last viewer, 5 fps, hangs all time.. on intell i7 quad core 12go ram ati 6800 model
  9. it's all bugged for me, unusable the last version.. it hangs all time, 2 fps maximum in low quality rendering. intel quad core i7, windows 7, ATI HD 6800
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