SimonT Quinnell
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Blog Comments posted by SimonT Quinnell
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There are no such things as PNG textures. All textures are converted to jpg2000. PNG that cause glitches are due to the alpha channel issue. If a texture is not supposed to have transparency DONT uploaded textures from a PNG
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Looks like this will never work for me unless they host servers in Aussie then which is a bit sad. I get pings over 200 ms to the USA using pingtest.
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I would guess it would be more secure as you are not actually rendering anything in the web browser. If SL had always been like this then copybots could not exist.
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So a person who lives in the U.S., who has been a member of SL for 6 years, who has a quad core computer, high-level graphics card and 6.5 mpbs cable internet-- for some reason "doesn't qualify" to test the system. Seriously?
Yeah yeah yeah, we all know you've been here for yonks. I doubt they are selecting individuals from that page anyway, just some misterious system requirements.
My guess is that they have a limited number of connections BUT they are wanting to demo the page as it will finally appear. I agree it would be nice if they were a bit more specific as to what are the requirements as it does just tend to piss people off.
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Instead of amusing yourself, try rereading the post. If you got a Join button then you didn;t qualify (for some unknown random reason) if you got an Explore then you did.
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Back to Basics Technology Improvements
A group blog by Secondlife in General
If you look at the mesh project you will notice that included with that is a change in the maximum size of the prim to 64x64x64
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Back to Basics Technology Improvements
A group blog by Secondlife in General
They have simply changed the naming scheme. I think its month.day.year.buildnumber
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Back to Basics Technology Improvements
A group blog by Secondlife in General
"MOAP is indeed a great idea."
No one goes for SL for reading webpages on a prim. And that´s the onyl benefit. Yeah, it´s a nice techie idea. But there are zillions of nice techie ideas whicha are...simply useless. Linden Lab has tons of them.
MOAP can be used for much more than just displaying web pages in SL. As a prim itself can act as a web server it is possible to do interesting things like using text box forms for enering text, display scripttime generated text in all maner of fonts, etc.
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Back to Basics Technology Improvements
A group blog by Secondlife in General
You should follow Kelly Linden's twitter. He's the one fixing that. This was on his twitter on 30th Sep
Woot! Mono2 in SL serialization errors appear fixed! Time for QA!
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Back to Basics Technology Improvements
A group blog by Secondlife in General
The move to XMPP sounds great. It will make the addition of SL chat to other IM clients much easier, perhaps even trivial! What would be really cool is if you could incorporate a gmail style chat interface on the dashboard for those of us that just want to chat without having to be inworld.
I'm looking foward to the Mono bug being finally fixed. I havn't really noticed that moving the object rezzing onto a different thread helping things but its all good improvements.
Keep up the good work.
Viewer 2.4 Released!
in Tools and Technology
A group blog by Secondlife in General
Posted
Oh SPLENDID!! I just d/l'd the new improved knock your socks off veiwer on my laptop and I can't open it because it only runs on 32bit setting!!!! Dammit!!! My lappy doesn't HAVE a 32 bit setting!! NOW what am I supposed to do?
What on earth are you blathering about? If you are running 64 bit Windows it runs 32 bit applications fine. SL has always been provided as a 32 bit binary, and that includes TPV's. You may find some 64 bit Linux builds but thats about it.
BTW, a 64 bit app is not necessarily better. They will consume more memory due to larger pointers.