Yes I studied Dora Gustafson's scripts. Setting the camera to the target position only works when camera control has been released prior to the teleport - and then you don't have the problem in the first place.
Yeah I know, both warppos and jumppos are outdated. I used them temporarily to see if it would make any difference with the problem of the camera staying behind. llSetRegionPos (followed by a final llSetPos for a finishing touch) sure is the way to go.
---
I did some more testing with a vehicle - really making sure that I did use my camera control before sitting on it. Banked the camera to the left, hopped on the vehicle and the camera stayed on the left. Vehicle could not override. You are right, Rolig.
But here's the thing: using that stone old commercial (aka no mod) teleporter script from Klug Kuhn, I can do a 1000m TP over and over. It works. Every time. The camera follows like it is the most normal thing in the world. I can even manually adjust my camera to like, look at my left side and then TP. After the TP, I still look at my left side. That guy must have used some hack to make the camera follow no matter what. It's just sad that such precious knowledge can get lost.
If any of you scripters want to try that thing to see how wonderful it works, let me know.
Thanks.