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Shockwave Yareach

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Posts posted by Shockwave Yareach

  1. I was utterly underwhelmed by the SL in a Browser experiment.  It was slow, looked poor, and ate even more bandwidth than the SL viewer does.  And anyone with a bandwidth cap (that's all of us) will find themselves unable to log in for more than a couple of nights a month.

    Great idea on paper.  Terrible idea when you look at how much extra it costs -- the computer in the computer farm that's rendering the imagery and simply pumping out compressed video to you isn't free, so the already too expensive SL would be priced even higher. 

    It was an interesting experiment, but should be treated as nothing more.  And while making a basic mode for the viewer is a step in the right direction, it is still LL's gross mismanagement and refusal to just leave customers alone to enjoy their purchases without micromanaging them that is driving the current shrinkage of the grid.  Also the loss of our ownership -- nobody is going to drop 4 figures on anything without owning it, so no more land buyers are coming in to replace the ones who are quitting because LL has made the grid about as much fun as a powerpoint presentation.

  2. When people began noticing 1 pixel images all over the place and that web advertisers were using them to track wherever you went on the internet, folks claimed we were just conspiracy theorists. 

    When Facebook demanded more and more of your RL data and repeated "made mistakes" that they then blamed users for not setting their (changed by FB) settings right, folks claimed we were just conspiracy theorists.

    When SL began trying to cram RL into the VW and many of us flatly refused, folks claimed we were just conspiracy theorists.

     

    But now Google logs almost every place you go on the web via the image and adware.  Facebook knows everything you type in, and employers have fired people for what they wrote on THEIR facebook pages.  Forget the advertizers, the people you work for want to stick their noses into your personal private lives.  It's routine now and they even admit to doing it.  And now, here we are, in this mad world where anything you say or think can and will be used against you at work, home, church or court, and SL wants to let allll these people know what I do in SL for fun.  They want to allow these intrusive pests to be able to press a key in their office and get a list of all the things you are involved in in SL.

    We weren't conspiracy theorists; we were trying to warn you all.  Just like we are trying to warn you all now.  If you don't care if your boss knows you bang Shiney Clinginus in your parcel every night, good for you.  But don't force the rest of us to have to expose everything that WE are doing in the privacy of our own virtual and real lives just because you can't be bothered to think more than 5 minutes ahead about who will get that data and how many DECADES they are going to hold onto it and use whenever it suits them.

  3. The limit used to be in the viewer, but I do not know if that's still the case.  That was what enabled folks to create Megaprims in the first place -- TPV with the limit code commented out.  Today, the server checks sizes when an entry is made, thus existing prims are not check on rezzing or moving. 

    The change of the upper limit to 64m is coming.  But it is not yet out.  It has been seen deployed in Blue Steel a few weeks ago so it is apparently still in work with some bugs to be ironed out.  While it should be simple to just change the MAXDIM constant in all the server code, this has to go hand in hand with a new "encroachment" check that won't allow you to have a prim so that ANY part of it intrudes on a neighbor's parcel.  This new encroachment test seems to be what's holding up the 64m maximum show rather than Mesh.  There appears to be a problem with it working under a certain condition, presumably corners overlapping when you rotate blocks.  I'm not certain how their code does the check, but for blocks I would do a test for all eight corners and if all eight were not in the same parcel, the change is canceled. 

    It's a problem with the new Encroachment code that's at issue with the 64m limit change; not mesh. 

  4. Also, since I didn't see you weren't building, the most common error with new builders putting out merchandise is setting prims inside beds as No Copy.  Then the bed can rez only that one ball one time only -- then it's gone from inventory.  Your bed's creator may just need to send you new balls (something you only hear in SL...) that are set correctly and that you'll drop into the bed's inventory.  Or just a whole new bed is usually easier.

  5. Building a bed with poses and such?

    Take a look at the Multi Love Pose system, which used to be free and easily found.  What you will find is that the ~ball is a prim (a sphere) which is in the inventory of the bed, and gets rezzed on the bed for the couple to sit on, thus starting the animations.  The poseballs are in communication with the bed and after the bed rezzes the balls, it positions and rotates them so they are in the correct location.

    Without the ball in the bed's inventory, there is nothing to rez, thus your error message.

    and incidently, the ball has code in it as well, so simply making a ball and dropping it in the inventory of the bed won't help.

  6. As usual, no meeting of any importance is scheduled when I can go. 

    It would be nice if once a month, some inworld meeting were publicized and held at a time when those of us holding down RL jobs and RL lives could attend, preferably in the evening.  That, or a Forum posting is used to start the discussion for a few days earlier and that carries over to the inworld meeting.

  7. An Escher Staircase is simple - a series of squares 6 to a side, all touching each other.  Have all the squares rotated 25 degrees in the direction of travel, and you have a flat grid of prims that is always ascending or always descending depending on your direction of travel.  To add even more realism, have the walking animation so the avatar is rotated backwards 25 degrees as well and you appear to walk up, up, up...

     

    The mobius strip can be accomplished with a sculpt.

     

    The mobius stripper isn't really all that interesting, as no matter how much clothing she removes there's always more cloth to take off.

  8. So, you don't run any TPV programs then?  That's closed source too, unless you can show me the .cpp files for the latest version of Phoenix someplace.

    I have used Metaverse for a couple of years.  I've had no security issue with it nor any other problems.  But (and this is the big but!) it is not even remotely an SL viewer for the iphone/pad/touch.  It allows me to be inworld so I can chat, IM, and pay people.  I cannot see the world around me when I'm in Metaverse.  One of the things I'm thinking of building is a pair of black eyeglasses that rez when I'm using Metaverse to signal that I'm blind.  While it offers a few uses and is better than nothing, it's not a 3d VW viewer and it never will be.

    And my line in the sand is 10fps.  When graphics drop below that level, I cannot tolerate it anymore.  An iphone viewer would likely have an FPS that is best described in archeological terms.  So no, I don't see the need to hitch up SL to a mobile platform just because everyone else is trying to do so (and failing utterly).

  9. When I entered SL 1/2  a decade ago, it was a wild and free world where you could do anything and be anything.  Freedom to be as silly and crazy as you wanted was the order of the day.

    Then came some common sense rules.  I was good with that, since a small guiding touch wasn't out of line.  But then came the iron fist of the mighty armies of King M and the horrors he put into the world.  You were no longer allowed to have certain fun in your own homes -- you'd all have to move.  You were no longer owners of the land -- never mind that contract, reciept and years of advertisements.  Fun?  Not in Second Life!  They decided that it wasn't a game and they were going to turn the grid into ANYTHING that wasn't fun, just to prove to someone (who I wonder) that SL wasn't a game.  Thus, they squelched the fun and the only reason for SL's existance right out of it.

    Mainland is now a desolate wasteland of empty parcels.  Beats me what that's costing them, but it has to be a lot.  Now when someone comes onto me in a club I have to worry if the person is underaged in RL and setting me up for a jail stay.  Now when I walk around I hit ban line after banline after banline because people are too afraid to leave their parcels open for anyone to wander into anymore.  And where used to be inventive and novel builds, now are nothing but storebought cookie cutter buildings, same as the ones in the next parcel. 

    All that's left for me in SL is my group of friends in our private islands where we don't have to worry about the kiddies or Linden good-taste-cops.  But as they give up and quit, I have less and less reason to log in myself.  One day, there will be too few left for me to bother anymore.  And then I won't bother...

  10. I have run both ATI cards and Nvidia cards.

    My own opinion is... I am never going back to the ATI cards ever again.  Period.  Their implementation of OpenGL is poor at best and causes many of the bugs you hear about in SL (such as the triangle problem).  Updating drivers with ATI involves uninstalling the drivers, starting up in VGA mode, installing the new ones, and HOPING that the new drivers work because you are otherwise stuck in 640x480 mode unless you find the previous version and roll it back.  ATI was nothing but trouble for me and Catalyst, for all its good intent, falls way short of the "one driver for all" solution (may work for your card or may not.)

    Whereas my GTX260 and later 460 cards have never had a problem with OpenGL, were a snap to update drivers on, and have created excellent graphics.  And with the 460 cards or newer, you can use the CUDA cores to speed up things like video rendering and encoding. 

    If you are looking to spend top dollar, consider the latest 500 family cards from Nvidia.  But for SL purposes, the 400 family doesn't even break a sweat and costs much less.  But anyone in SL, my advice would be to totally avoid ATI entirely because their cards are more problematic, glitchy, and work poorly on ANY OpenGL program.  ATI views OpenGL as obsolete and would like to ditch it entirely because it draws resources away from supporting directx.  So their grudging implementations of OpenGL have been somewhat less than stellar.  Whereas Nvidia doesn't seem to care if it's OpenGL, DirectX or some old DOS program from the 90s -- you wanna run it, run it. 

  11. If LL ran its ship right instead of wasting money left and right, preventing people from having fun and stealing their property (if you sell someone something and say they own it, you cannot take it back from them), they'd have more people willing to pay more money and own more land.  Since LL embarked on its little jihad against anyone involved in anything more risque than you'd see in a Miramax movie, they've crushed the enjoyment and community out of this place. 

    Basic or Premium, if the grid is busted, people are going to find other ways to spend their money rather than bother with SL.  It is not in LL's best interest to ignore trouble warnings just because a person is Basic - a busted grid means money walking away and never coming back.  So ignoring customers because they are not Uber Fantastic Best Shower Buddy customers is an excellent way to make people who rent land in SL (where LL gets their money) and turn them all into EXCUSTOMERS.  Because anyone who has a payment info on file is a PAYING CUSTOMER in SL, premium or basic.

    And some of us who WERE premium and downgraded in protest of LL's incompetence, could be lured back into paying premium and buying islands again.  But not if LL cannot keep to a contract and won't fix its deepseated problems.  I paid and I paid, and this great experiment just got suckier and suckier.  When LL fixes its attitude problem and corrects the mistakes it has made, they can win my money back.  But if it gets so sucky I just finally give up and walk, as so many have already, then that money is gone for good.  And so is everyone elses.

  12. @dom

    I would be content to be required to pay the Premium fee to be required to remain inworld, if the money was used to fix the architecture instead of buying (and closing) companies like OnRez and AvatarsUnited.  Gee, imagine how many fibers to the backbone SL could have had, if they'd spent the money on actual infrastructure.  If they required all people inworld to be premiums, or even require premium to visit M or A parcels, I would be okay with that.

    But since demanding that everyone in SL pay up or get out will result in an empty world, I don't see that happening. 

    And since clearly my years of paying Premium were wasted, considering how LL has cost me my home, my group several islands, and they wasted their time energy and money, I'm loathe to restart my premium once again.  If LL wants money, then they need to get their heads on straight and run their entertainment business like an entertainment business rather than trying to get rid of all the "creepy customers" who are keeping them fed while trying to sell SL to someone else.  LL had lots and lots of money.  Their failure to take care of their cash cow is solely their own fault, and I'll not reward incompetence with additional cash.  When they've corrected some of their gross faults publically and formally, then I'll reward them -- not before.

    And if SL dies, then it dies by LL's gross mismanagement -- not by any action of my own. 

  13. I see.  It's a probe to see if we'd pay extra for guaranteed bandwidth from the labs servers.

    With everything involved in networking and all the ways packets can be delayed or lost entirely, I cannot see how LL could offer a guaranteed bandwidth to anyone.  And we'd still have the same mass utilization of the Isilon server cluster which everything has to come out of.  The one server cluster is hammered by every other user and all the DDOS kiddies, so even a 1.2Gbps fiberoptic line wouldn't help much.  My answer is No, I would not, because I know that such an approach would not and could not work, since the bottleneck is the overworked Asset server rather than bandwidth.

    What WOULD help is a distributed asset cache model where the viewer gets an address for the sim the person is in.  And that cache server only has a copy of what is there inside the sim.  When you want to rez something that isn't on the sim, the viewer polls the cache server, the cache server gets it from the Isilon cluster, then gives it to the viewer.  This would finally fix the max number of people problem as Asset is no longer hammered by all the users all teh time -- only when something new is added to a sim.  Today, 1000 users on 1000 sims get all their data from one Asset system.  Tomorrow, 1000 users on 1000 sims should get data from 1000 cache servers, speeding up access and transmission of data.  A reasonably accomplishable change that can be incorporated into new viewers while still being compatible with current ones -- the current ones simply won't be able to call the asset cache for that sim is all. 

  14. So.  To run SL satisfactorily on a computer, you have to have considerably powerful gear.  Not top end, but anything short of a dualcore 3ghz machine with a 200 series nvidia card is going to need sacrifices in order to render at a reasonable rate.  People spend 1 to 2K$ for computer power suitable to render SL.

     

    And folks think that a puny little 1Ghz A4 processor designed to sip power is going to be able to render SL?

  15. There is a category of Griefer who enjoys being insulting.  They like making other people not have fun.  Some theorize that it makes them feel better about their own failed lives if they can make others miserable, a passing on of the pain sort of thing.  I don't know.  But there are folks who get their jollies by speaking garbage and calling people names.  You'll find folks walking into packed clubs and calling various people vile racial names without even a clue about the person's nationality, race, creed, etc.  It is hardly a new problem (especially for Furries, who seem to be a favorite target). 

    It is best handled by simply banning and muting them.  What, you're afraid you are going to hurt the griefer's feelings?  it's a shame that the griefer doesn't extend the same courtesy to you, now isn't it?

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