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Claireschen Hesten

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Posts posted by Claireschen Hesten

  1. From the little i know its been around longer than TMP Legacy but there's very little clothing support for it, a specific search yields less than 100 results. Unless it's compatible with clothes made for more popular bodies or standard/fitmesh size clothing i can't see it coming anywhere near close to mainstream 

    efc924387d6ac5ffad50d1ed048281cc.png

  2. 2 hours ago, Alyona Su said:

    We all know how "Object Search" works. I throw a L$ hunt once it a while (Single prize, only one winner) and I always name that object "Object" so that an object search doesn't help. Muahahaha!

    I put area search on once i found it, while it's been named not to be obvious area search does provide some helpful clues to it's location

    • Like 1
  3. Do i care about rendering cost? I do, i try to and almost always do keep my personal complexity below 80k which is what i have set in my viewer. I have some things especially older hair or jewellery pieces i don't use anymore as they rack up 100k+ complexity on their own. If i'm going to an event or elsewhere that's very popular more often than not i'll set my viewer to show friends only over reducing viewer complexity to 20k

     

    On 9/11/2019 at 3:15 PM, Lindal Kidd said:

    1.  HUDs don't add a thing to avatar complexity.  Some claim that HUDs with a lot of scripts create lag, while others disagree.  Me, I simply take off un-needed HUDs because they take up too much screen space.  (And hey, HUD creators -- try to make them SMALL, OK?)

    If anything bigger is better at least with customization HUDs some creators make them so small you can't make out the colour/customization options 

  4. You can activate ALM via the photo tools if you don't have the icon on your tool bar right click and select the option that allows you to select tool bar icons and drag it on to there. ALM can be activated in the second tab of photo tools you don't need to ramp up your graphic settings from say mid to use ALM, shadows or DoF just have basic shaders enabled you can turn on/off and play around with these features as needed in photo tools

  5. I have around 39k inventory couldn't imagine having another 200k on top. no sooner do i sort through and purge a bunch of stuff does it all come back and then some with the various weekly shopping events and freebies. I've kept all my old system stuff in a dedicated folder initially on the off chance i'd ever want to go back to the system body to wear my favourite clothing layer pieces. But with BoM with coming along i'm pleased i'll be able to utilize my favourite system pieces with out having to ditch my mesh body to do so

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  6. I'm going to guess your pal was building at ground level, anyone can come along and bump you deliberately or not walk in/around your items interact with furniture etc. you don't really get any privacy. if you use a platform in the sky some HUDs & other tools like Mysti-tool will automatically rez you one at a desired height and size the only people likely to disturb you are the ones going out of their way to be at your height

  7. I might be remembering wrong but i'm sure viewer tags were removed because creators of copybot/malicious viewers were spoofing their tags to make their viewers appear as one of the the legitimate viewers. while you might've been using Emerald, Imprudence etc. perfectly legitimately some people were using copybot viewers e.g "Johnsmith Xue's copybot viewer" or what ever they wanted to call it but making that viewer report as being Emerald, Imprudence etc. because no one wants to shout it from the rooftops they're a copybot viewer user

  8. One i use primarily to put money away towards a mesh head. one i use for trying out cheap bodies. along with two others i log them in if i want to check something after i've logged out or don't wan't to log in just yet sometimes i'll use one of them to model or try out animations

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