Yoki Enoch wrote:
Basic mode was the brain child of someone at Linden Lab who was under the assumption that Viewer use in SL was too complicated for many new comers. Somehow, they sold the idea to the "power that be" at LL that was responsible for such things, and thus the basic viewer was born.
I don't know who came up with it, but if you read back a number of months, there was a pretty long thread that suggested this idea. I think it even suggested 3 modes (one was optimized for building if I remember right). It was a pretty well-accepted idea.
It's actually quite a good idea, just not well implemented. Yes, it is too simple, there isn't enough there. Several very important things were left out, as mentioned above. But the basic idea is good.
I have been a V1 viewer user because I haven't liked the newer viewers, but with the mesh rollout I decided I needed to step up and get used to the new V3 viewer. I'm getting used to it, it's not horrible, but things are still a little hard to do. The first time I tried to get in and change my shape, it took me a good 15 minutes to figure out how. Some of the inventory controls are wonky (right-clicking on a landmark will give you different options depending on which view you used to get to it). Some of my settings don't save when the client gets updated. And on and on and on...
It will get better, I'm sure. Eventually. Rather than just whining about it, let LL know what's wrong, give them a chance to improve things (something I'm still guilty of).