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amarock Amat

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Posts posted by amarock Amat

  1. Currently looking to expand from current land space, into a larger store front, or possible nestle into an area of an already established center. Willing to look  at listed prices, not looking to be a store in the middle of a grass land, or a sex park :)

     

    I create, bracletes,necklaces, rings, custom designs, and general cheaply priced items. The store would be a host for best sellers, new relases, and varoius specials I would host.

     

    Contact me  here or at amarock amat

  2. key host_key; // Used to pay the host. string host_name; // Keep host's name, even if they are out of the sim integer channel = 9999; // Change this number for a secure channel number integer listening; Init() { llSay(0, "Setting up Tip Jar..."); host_key = NULL_KEY; host_name = ""; llSetText("Touch Here to Set Host",<1,1,1>,1); } start_listen() { if(listening) llListenRemove(listening); listening = llListen(channel,"","",""); } default { on_rez(integer param) { // Reset the script when a new tip jar is placed on the ground. llResetScript(); } state_entry() { // So the jar can give refunds and pay the hosts, the owner must give it // permission to take money from them. llRequestPermissions(llGetOwner(), PERMISSION_DEBIT); Init(); } touch_start(integer num_detected) { // Only allow people in the same group to set themselves as host. if(llSameGroup(llDetectedKey(0)) == FALSE) return; llDialog(llDetectedKey(0),"Tip Jar Options",["Reset","Set Host"],channel); start_listen(); } listen(integer channel, string name, key id, string message) { llListenRemove(listening); if(message == "Reset") { Init(); return; } if(message == "Set Host") { host_key = id; host_name = name; llSetText("Pay here to tip the host:\n" + host_name,<1,1,0>,1); } } money(key id, integer amount) { if(host_key == NULL_KEY) { llSay(0, "No host has been set, refunding your money."); llGiveMoney(id,amount); return; } llSay(0, "Thankyou for your generosity " + llKey2Name(id)); llInstantMessage(host_key,llKey2Name(id) + " has tipped you " + (string)amount + " Lindens."); // Transfer money to the host. llGiveMoney(host_key,amount); } run_time_permissions(integer perms) { if(perms & PERMISSION_DEBIT) { llOwnerSay("/me will now be able to function correctly."); return; } else { llOwnerSay("You must give permission for the tip jar to take money from you."); llSleep(5.0); llResetScript(); } }

  3. Lindens have stated, that you would upload the item, and it would be changed permission and such, from the marketplace. They are working on such a process but it would not go from your inventory that have specificly states, it would be server side, not client invetnroy side.   Hope that helps...

     

    I have a better idea, that its more a SUPRISE, then a the user base will hate it, then again it may just be a server clean up due, to the issues we have had from last monday.

     

     

    ...Maybe they are making merroos half off!!!! * huggles hs merro tight.

  4. This is a sorta of ...gift, that I made while I was crying, just alot of stress and memorable moments. I would like everyone to please enjoy it, and take a thought and moment tonight and further on . The 10th year is coming up, and for those that are interested in paying respects or learning slightly more about it. I personally suggest this place

    http://slurl.com/secondlife/BUSINESS%20DISTRICT%20KILO/170/242/22/

    https://marketplace.secondlife.com/p/Free-911-memorial-braceletring/2672260?

     

    Please feel free to talk about whatever below, but please keep civil.911 ring_002.png

  5. I thank you for your moral stanidng, and belife about collars and the issues of domaince, but this had nothing to do with that. It was a simple posting about opencollar and how to help reduce its effect. As for slice of bacon, then mine is super thin slice

     

    My collar [11:02]  Scripts Counted: 11 [704K]

    Regular OpenCollar[11:02]  Scripts Counted: 30 [1920K]

     

     

    your more then welcome Q :)

     

     

  6. How to clean up your opencollar script count and guide how to use this list.


    This list comes  with a list of items to look out, and some recommended suggestions on said usefulness of it. To delete a  script from an item, rez the item on the ground, right click and go to open, and find the script name and right click delete, all done :).  This list is complied by amarock amat, if grateful please check out his store and buy a  design to support his college books!!!.

    https://marketplace.secondlife.com/stores/86419]https://marketplace.secondlife.com/stores/86419


    OpenCollar-Anim-  This script is used to function between animation's and  storing them for use. This controls the functions of positions.

    OpenCollar-appearance  This is a auto script, that is menu driven to take the various textures in the collar itself, that will change how it looks. I find this a one time use item, and should be deleted once you like the look of your collar.


    OpenCollar Auth- Is the authority script used to designate Owner's and who has permission's to control the collar in group mode, or other secondary owners.


    OpenCollar-Badwords...subject says something on the bad words list, and they get punished in some manner of your choosing.

    OpenCollar Bell--OMFG ANNOYING KILL ON SITE!!


    OpenCollar-camera  A RLV function, on choosing the subjects point of view with different settings and a safe word command.

    OpenCollar-Color   Is a setting for the overall prim color of a object, will wash out any desing, into a overall color setting.


    OpenCollar-Coupleanim1-2  Just couples animations , kissing hugging things like that.


    OpenCollar-Dialog   Is the collar script that makes it chatty and respond to certain information when events happen.


    OpenCollar-Hide   Transform the collar prim, into a clear coloring, to hide and make nigh impossible to see* a modesty setting*
    OpenCollar Label  Possibly deal's with word functions of a collar's writing on the person wearing it, or a protective measure on a collars description, needs more testing.


    OpenCollar Leash  Heel boy!   Manufactures the leash function of the collar, and hands out the leash handle if requested.

    Opencollar Listener Text enabled follows your /1 commands, recommended that it stays within the collar.


    Opencollar Lock   A tattle tale script, if the subject takes off the collar.


    OpenCollar Menu drives most of the options and is recommended that it stays within the collar.


    OpenCollar Remoteserver    Your main lag monster, communicates details of the collar via owner and settings, and also constantly looks for updates.


    OpenCollar RLV Folders, if you have clothing or settings in your inventory that this object will look over for supplies and your setting commands.


    RLV Functions as listed
    RLVMAIN  the menu driven for RLV options

    RLVMISC Side options

    RLVrelay Interacts with objects inworld with varoius options

    RLVSit  Forces Sit

    RLVTALK   mutes or makes it unable for someone to type or post.

    RLVTP Force Tp's the subject

    RLVUNDRESS  enforced nudity

    OpenCollar Settings - Settings of the collar


    OpenCollar Subspy -   Copy all chat done by the subject to the Owner, may have options to copying local chat also of others if modified.


    OpenCollar Texture- Switch out textures of the collar looks, recommend deletion once you have the look you like.


    OpenCollar Timer- Punishment for certain things and immobility.


    OpenCollar Update- another lag monster that it functions within updating and listing for a program response.


















    

  7. yeah still messing with that, in overlapping designs that work's but for actual ring wording texture, that gets a lil harder as it would overstretch the words, so still messing with that. I tend to use sculpts not prims so my textures are specific. 

     

    Thank you so much for your help :D

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